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Autor Beitrag
000
14.02.2003, 17:14
THC|Pagan



...xo ich hab das problem, dass die änderungen die ich in worldcradt 3.3 mache nicht beim compilieren übernommen werde :( und ausser dem
************ ERROR ************
LoadPortals: not a portal file

gibts auch keine errors, also wie kann ich das beheben (sry hab noch keine passende lösung im netz gefunden), oder woran kanns sonst liegen ?? THX im voraus ;)
...die map soll'n warenhaus für 'ne kommende mod werden (ist dringend), hier noch das compile-log:

** Executing...
** Command: Change Directory
** Parameters: "D:\Half-Life"

** Executing...
** Command: D:\Half-Life\Worldcraft\hlcsg.exe
** Parameters: "c:\eigene dateien\mod_torn"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\Half-Life\Worldcraft\hlcsg.exe "c:\eigene dateien\mod_torn"

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering c:\eigene dateien\mod_torn.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (7.03 seconds)
SetModelCenters:
40..50..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (3.41 seconds)
Using WAD File: \half-life\valve\liquids.wad
Using WAD File: \half-life\valve\halflife.wad
Using WAD File: \half-life\ua\nuketown.wad
added 1 additional animating textures.
Texture usage is at 1.01 mb (of 4.00 mb MAX)
10.71 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: D:\Half-Life\Worldcraft\hlbsp.exe
** Parameters: "c:\eigene dateien\mod_torn"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\Half-Life\Worldcraft\hlbsp.exe "c:\eigene dateien\mod_torn"

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'c:\eigene dateien\mod_torn.prt'
6.54 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: D:\Half-Life\Worldcraft\vis.exe
** Parameters: "c:\eigene dateien\mod_torn"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)

************ ERROR ************
LoadPortals: not a portal file

** Executing...
** Command: D:\Half-Life\Worldcraft\hlrad.exe
** Parameters: "c:\eigene dateien\mod_torn"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: D:\Half-Life\Worldcraft\hlrad.exe "c:\eigene dateien\mod_torn"

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

[Reading texlights from 'D:\HALF-LIFE\WORLDCRAFT\lights.rad']
[1 texlights parsed from 'D:\HALF-LIFE\WORLDCRAFT\lights.rad']

Warning: No vis information, direct lighting only.
5278 faces
Create Patches : 43117 base patches
0 opaque faces
612744 square feet [88235184.00 square inches]
9 direct lights

BuildFacelights:
10..20..30..40..50..60..70..80..90.. (39.60 seconds)
FinalLightFace:
10..20..30..40..50..60..70..80..90.. (0.50 seconds)
41.30 seconds elapsed

----- END hlrad -----

** Executing...
** Command: Copy File
** Parameters: "c:\eigene dateien\mod_torn.bsp" "D:\Half-Life\valve\maps\mod_torn.bsp"

** Executing...
** Command: Copy File
** Parameters: "c:\eigene dateien\mod_torn.pts" "D:\Half-Life\valve\maps\mod_torn.pts"

** Executing...
** Command: D:\Half-Life\hl.exe
** Parameters: +map "mod_torn" -game ns -console -dev

--

The Xenom Conflict

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001
14.02.2003, 17:19
LaVee



************ ERROR ************
LoadPortals: not a portal file

stell einfach unter extras - glaube ich - die option aus :)

wieso der nichts uebernimmt

a) mapname ist geaendert wurden und hl.ink verweißt auf alte map ;))
b) das liegt am pointportals o.O
c) solltest du mal deine verzeichnisse cheken ob ueberhaupt die map in dein mod-map-verzeichniss geladen wurde :P

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