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So ich hab jetzt mal den auszug vom complieren hier!!!
** Executing... ** Command: Change Directory ** Parameters: C:\SIERRA\Half-Life\cstrike
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\WorldCraft\laektester.map" "C:\Programme\WorldCraft\maps\laektester.map"
** Executing... ** Command: C:\Programme\WorldCraft\hlcsg.exe ** Parameters: "C:\Programme\WorldCraft\maps\laektester"
hlcsg v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\Programme\WorldCraft\hlcsg.exe C:\Programme\WorldCraft\maps\laektester
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Programme\WorldCraft\maps\laektester.map CreateBrush: 10..20..30..40..50..60..70..80..90.. (1.26 seconds) SetModelCenters: 50.. (0.00 seconds) CSGBrush: 10..20..30..40..50..60..70..80..90.. (1.16 seconds) Using WAD File: \sierra\half-life\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[22:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[23:THANKS]
Using WAD File: \sierra\half-life\cstrike\de_vegas.wad Using WAD File: \sierra\half-life\cstrike\itsitaly.wad Using WAD File: \sierra\half-life\cstrike\pldecal.wad Using WAD File: \sierra\half-life\cstrike\prodigy.wad Using WAD File: \sierra\half-life\cstrike\as_tundra.wad Using WAD File: \sierra\half-life\cstrike\cs_747.wad Using WAD File: \sierra\half-life\cstrike\cs_assault.wad Using WAD File: \sierra\half-life\cstrike\cs_cbble.wad Using WAD File: \sierra\half-life\cstrike\cs_dust.wad Using WAD File: \sierra\half-life\cstrike\cs_office.wad Using WAD File: \sierra\half-life\cstrike\cs_thunder.wad Using WAD File: \sierra\half-life\cstrike\decals.wad Using WAD File: \sierra\half-life\cstrike\cs_bdog.wad Using WAD File: \sierra\half-life\cstrike\n0th1ng.wad Using WAD File: \sierra\half-life\cstrike\tswad.wad Using WAD File: \sierra\half-life\cstrike\ajawad.wad Using WAD File: \sierra\half-life\cstrike\cached.wad Using WAD File: \sierra\half-life\cstrike\jos.wad Using WAD File: \sierra\half-life\valve\decals.wad Using WAD File: \sierra\half-life\valve\fonts.wad Using WAD File: \sierra\half-life\valve\gfx.wad Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\half-life\valve\liquids.wad Using WAD File: \sierra\half-life\valve\xeno.wad added 10 additional animating textures. Texture usage is at 0.65 mb (of 4.00 mb MAX) 5.22 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\Programme\WorldCraft\hlbsp.exe ** Parameters: "C:\Programme\WorldCraft\maps\laektester"
hlbsp v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\Programme\WorldCraft\hlbsp.exe C:\Programme\WorldCraft\maps\laektester
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Programme\WorldCraft\maps\laektester.prt' 2.97 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\Programme\WorldCraft\hlvis.exe ** Parameters: "C:\Programme\WorldCraft\maps\laektester"
hlvis v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\Programme\WorldCraft\hlvis.exe C:\Programme\WorldCraft\maps\laektester
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
602 portalleafs 1669 numportals BasePortalVis: 10..20..30..40..50..60..70..80..90.. (4.50 seconds) LeafThread: 10..20..30..40..50..60..70..80..90.. (28.13 seconds) average leafs visible: 90 g_visdatasize:24549 compressed from 45752 32.74 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\Programme\WorldCraft\hlrad.exe ** Parameters: "C:\Programme\WorldCraft\maps\laektester"
hlrad v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\Programme\WorldCraft\hlrad.exe C:\Programme\WorldCraft\maps\laektester
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
[Reading texlights from 'C:\PROGRAMME\WORLDCRAFT\lights.rad'] [1 texlights parsed from 'C:\PROGRAMME\WORLDCRAFT\lights.rad']
3918 faces Create Patches : 29351 base patches 0 opaque faces 543660 square feet [78287064.00 square inches] 7 direct lights
BuildFacelights: 10..20..30..40..50..60..70..80..90..Malformed face (3908) normal @ (411.00, -540.00, 276.00) (411.00, -539.00, 276.00) (411.00, -539.00, 334.00) (411.00, -540.00, 334.00) Error: Malformed face normal Description: The texture alignment of a visible face is unusable Howto Fix: If using Worldcraft, do a check for problems and fix any occurrences of 'Texture axis perpendicular to face'
----- END hlrad -----
Ich glaub es leigt man Error in der 4. letzten zeile
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SkullSatan for Ever!! :-P
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