Willkommen ~Gast!
Registrieren || Einloggen || Hilfe/FAQ || Staff
Probleme mit der Registrierung im Forum? Melde dich unter registerEin Bild.
Autor Beitrag
000
08.01.2004, 17:30
IchbineinMapper



Keine Ahnung, was da passiert ist. Ich hab die Brushes so gemacht wie immer und jetzt hat er beim compilieren immer einen fehler...... hier mal der compile-report:

** Executing...
** Command: Change Directory
** Parameters: "D:\Counter-Strike\cstrike"

** Executing...
** Command: D:\VALVEH~1\tools\qcsg.exe
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering d:\counter-strike\cstrike\maps\sm_little_stadium.map
CreateBrush: 0...1...2...3...4...5...6...7...Entity 0, Brush 108: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2176, -2416, 812)-(3228,4112,886)
Entity 0, Brush 108: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2192, -2432, 816)-(3244,4128,882)
Entity 0, Brush 108: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2176, -2416, 830)-(3228,4112,868)
Entity 0, Brush 109: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2152, -2496, -435)-(-2076,4112,984)
Entity 0, Brush 109: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2168, -2512, -431)-(-2060,4128,980)
Entity 0, Brush 109: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2152, -2496, -417)-(-2076,4112,966)
Entity 0, Brush 110: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2260, 4078, -435)-(3152,4112,884)
Entity 0, Brush 110: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2276, 4062, -431)-(3168,4128,880)
Entity 0, Brush 110: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-2260, 4078, -417)-(3152,4112,866)
Entity 0, Brush 112: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (3136, -2412, -403)-(3180,4116,944)
Entity 0, Brush 112: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (3120, -2428, -439)-(3196,4132,980)
Entity 0, Brush 112: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (3104, -2444, -435)-(3212,4148,976)
Entity 0, Brush 112: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (3120, -2428, -421)-(3196,4132,962)
8...9... (1)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: \counter-strike\cstrike\cstrike.wad
Using WAD File: \counter-strike\valve\liquids.wad
Using WAD File: \counter-strike\valve\halflife.wad
Using WAD File: \counter-strike\cstrike\cached.wad
Using WAD File: \counter-strike\cstrike\decals.wad
Using WAD File: \counter-strike\cstrike\tswad.wad
Using WAD File: \counter-strike\cstrike\de_aztec.wad
Using WAD File: \counter-strike\cstrike\cs_assault.wad
Using WAD File: \counter-strike\cstrike\maps\x-mas_tree_btm.wad
Using WAD File: \counter-strike\cstrike\maps\fussball.wad
1 seconds elapsed

** Executing...
** Command: D:\VALVEH~1\tools\qbsp2.exe
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
1 seconds elapsed

** Executing...
** Command: D:\VALVEH~1\tools\vis.exe
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
LoadPortals: couldn't read d:\counter-strike\cstrike\maps\sm_little_stadium.prt
No vising performed.

** Executing...
** Command: D:\VALVEH~1\tools\qrad.exe
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
1 threads
[Reading texlights from 'D:\VALVEH~1\tools\lights.rad']
[1 texlights parsed from 'D:\VALVEH~1\tools\lights.rad']

No vis information, direct lighting only.
3136 faces
697419 square feet [100428440.00 square inches]
32049 patches after subdivision
1 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (22)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (0)

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 6/400 384/25600 ( 1.5%)
planes 1856/32767 37120/655340 ( 5.7%)
vertexes 3441/65535 41292/786420 ( 5.3%)
nodes 674/32767 16176/786408 ( 2.1%)
texinfos 195/8192 7800/327680 ( 2.4%)
faces 3136/65535 62720/1310700 ( 4.8%)
clipnodes 2022/32767 16176/262136 ( 6.2%)
leaves 548/8192 15344/229376 ( 6.7%)
marksurfaces 3205/65535 6410/131070 ( 4.9%)
surfedges 14488/512000 57952/2048000 ( 2.8%)
edges 7392/256000 29568/1024000 ( 2.9%)
texdata [variable] 576/2097152 ( 0.0%)
lightdata [variable] 922095/2097152 (44.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 1081/131072 ( 0.8%)
=== Total BSP file data space used: 1214694 bytes ===
23 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium.bsp" "D:\Counter-Strike\cstrike\maps\sm_little_stadium.bsp"

** Executing...
** Command: Copy File
** Parameters: "d:\counter-strike\cstrike\maps\sm_little_stadium.pts" "D:\Counter-Strike\cstrike\maps\sm_little_stadium.pts"

** Executing...
** Command: D:\COUNTE~1\cstrike.exe
** Parameters: +map "sm_little_stadium" -game cstrike -dev -console +deathmatch 1

--

Mappen ist das eine
Compilieren das andere

zum Seitenanfang zum Seitenende Profil || Suche
001
08.01.2004, 17:40
Ready



1. http://www-public.tu-bs.de:8080/~y0009981/compile/comperr_09-01.htm <- Lesen, denken und dann fragen.

2. Du hast ein Leak

3. Benutzt ZHLT

--

zum Seitenanfang zum Seitenende Profil || Suche
002
08.01.2004, 19:11
WareWolf



das Dumme ist, daß die Steinzeitcompiler nur LEAK LEAK LEAK melden, ohne darauf hinzuweisen, daß dies der katastophalste Fehler überhaupt ist. Der gemeine Noob denkt natürlich, das wäre eine normale Finish_Meldung =)

--

Sig as a brick ┴┬┴┬┴┬┴┬┴┬┴┬┴
WW

zum Seitenanfang zum Seitenende Profil || Suche