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Autor Beitrag
000
23.07.2005, 13:29
K.o.Master



EDIT: Ups, meine: Kompilieren
Hi

Iwie bekomme ich keine .bsp Datei
Könnt ihr mir sagen wo hier der Fehler liegt ?

** Executing...
** Command: Change Directory
** Parameters: C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike

** Executing...
** Command: Copy File
** Parameters: "C:\Valve Hammer Editor\maps\Karstens Map.map" "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map.map"

** Executing...
** Command: C:\VALVEH~1\tools\hlcsg.exe
** Parameters: "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\VALVEH~1\tools\hlcsg.exe "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"
Entering C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
SetModelCenters:
10%...50%...60%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds)

Using Wadfile: \games\steam\steamapps\k.o.master@web.de\half-life\valve\halflife.wad
- Contains 6 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: \games\steam\steamapps\k.o.master@web.de\half-life\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \games\steam\steamapps\k.o.master@web.de\half-life\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)

added 3 additional animating textures.
Texture usage is at 0.26 mb (of 4.00 mb MAX)
0.05 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\VALVEH~1\tools\hlbsp.exe "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"
Reading allowable void entities from file 'C:\Games\Steam\SteamApps\k.o.master@web'
Error: Error opening C:\Games\Steam\SteamApps\k.o.master@web.bsp: No such file or directory

----- END hlbsp -----

** Executing...
** Command: C:\VALVEH~1\tools\hlvis.exe
** Parameters: "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\VALVEH~1\tools\hlvis.exe "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"
>> There was a problem compiling the map.
>> Check the file C:\Games\Steam\SteamApps\k.o.master@web.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\VALVEH~1\tools\hlrad.exe
** Parameters: "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\VALVEH~1\tools\hlrad.exe "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"
>> There was a problem compiling the map.
>> Check the file C:\Games\Steam\SteamApps\k.o.master@web.log for the cause.

----- END hlrad -----

Die Einstellungen des "Run-Menüs" sehen bei mir so aus :

http://img217.imageshack.us/img217/126/neubitmap25lo.png

--

CS rockt...schätze mal HL² auch :P


Dieser Beitrag wurde am 23.07.2005 um 13:32 von K.o.Master bearbeitet.
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001
23.07.2005, 13:47
HammerBlade



Zitat:
vbsp loggt
Command line: C:\VALVEH~1\tools\hlbsp.exe "C:\Games\Steam\SteamApps\k.o.master@web.de\counter-strike\cstrike\maps\Karstens Map"
Reading allowable void entities from file 'C:\Games\Steam\SteamApps\k.o.master@web'
Error: Error opening C:\Games\Steam\SteamApps\k.o.master@web.bsp: No such file or directory
Wer ist eigentlich auf die Idee gekommen eMail-Adressen als Username zu nehmen? Aber dann den Tools nicht die Fähigkeit geben mit solche Path's richtig umgehen zu können. Klassischer Designfehler von VALVe.

Entweder du änderst deine Username und machts da alle Punkte raus (ist wohl nicht möglich) oder du speicherst die Map in einem Verzeichnis dessen Path keine Punkte und am besten auch keine sonstigen Sonderzeichen oder Leerzeichen enthält.

--

"Mit C++ (noch besser mit C) kann man sich _sehr_ leicht in den Fuss schiessen." - theDon
Auspack und freu! - Auszug aus einer, aus dem japanischen übersetzten, Bedienugsanleitung für ein Spielzeugaquarium.
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