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Ich hab jetzt meine erste map erstellt (supersimpel,besteht aus 2 räumen mit ner tüt zwischen),krieg das ding aber nicht kompiliert. folgende fehlermeldung erscheint wenn ichs versuche:
** Executing... ** Command: C:\unzipped\zhlt254\hlcsg.exe ** Parameters: "c:\windows\desktop\cs_maps\tuer"
hlcsg v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\unzipped\zhlt254\hlcsg.exe c:\windows\desktop\cs_maps\tuer
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering c:\windows\desktop\cs_maps\tuer.map CreateBrush: 50.. (0.05 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 30.. (0.11 seconds) Using WAD File: \sierra\counter-strike\cstrike\cs_cbble.wad Using WAD File: \sierra\counter-strike\cstrike\cs_747.wad Using WAD File: \sierra\counter-strike\cstrike\cs_assault.wad Using WAD File: \sierra\counter-strike\cstrike\cs_dust.wad Using WAD File: \sierra\counter-strike\cstrike\cs_office.wad Using WAD File: \sierra\counter-strike\cstrike\cs_thunder.wad Using WAD File: \sierra\counter-strike\cstrike\cstraining.wad Using WAD File: \sierra\counter-strike\cstrike\ajawad.wad Using WAD File: \sierra\counter-strike\cstrike\cs_bdog.wad Using WAD File: \sierra\counter-strike\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[560:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[561:THANKS]
Using WAD File: \sierra\counter-strike\cstrike\de_vegas.wad Using WAD File: \sierra\counter-strike\cstrike\itsitaly.wad Using WAD File: \sierra\counter-strike\cstrike\prodigy.wad Using WAD File: \sierra\counter-strike\cstrike\tswad.wad Using WAD File: \sierra\counter-strike\cstrike\cached.wad Using WAD File: \sierra\counter-strike\cstrike\cstrike.wad Using WAD File: \sierra\counter-strike\cstrike\decals.wad Using WAD File: \sierra\counter-strike\cstrike\pldecal.wad Texture usage is at 0.15 mb (of 4.00 mb MAX) 2.96 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\unzipped\zhlt254\hlbsp.exe ** Parameters: "c:\windows\desktop\cs_maps\tuer"
hlbsp v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\unzipped\zhlt254\hlbsp.exe c:\windows\desktop\cs_maps\tuer
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'c:\windows\desktop\cs_maps\tuer.prt' 1.10 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\unzipped\zhlt254\hlvis.exe ** Parameters: "c:\windows\desktop\cs_maps\tuer"
hlvis v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\unzipped\zhlt254\hlvis.exe c:\windows\desktop\cs_maps\tuer
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
4 portalleafs 3 numportals BasePortalVis: 50.. (0.00 seconds) LeafThread: 50.. (0.00 seconds) average leafs visible: 4 g_visdatasize:12 compressed from 4 0.00 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\unzipped\zhlt254\hlrad.exe ** Parameters: "c:\windows\desktop\cs_maps\tuer"
hlrad v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\unzipped\zhlt254\hlrad.exe c:\windows\desktop\cs_maps\tuer
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
[Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
54 faces Create Patches : 600 base patches 0 opaque faces 10986 square feet [1582080.00 square inches] 4 direct lights
BuildFacelights: 20..40..50..70..90.. (1.32 seconds) visibility matrix : 0.0 megs BuildVisLeafs: 10..20..30..40..50..60..70..80..90.. (0.22 seconds) MakeScales: 10..20..30..40..50..60..70..80..90.. (0.11 seconds) SwapTransfers: 10..20..30..40..50..60..70..80..90.. (0.05 seconds) Transfer Lists : 143476 transfers Indices : 18600 bytes Data : 573904 bytes Bounce 1 GatherLight: 10..20..30..40..50..60..70..80..90.. (0.00 seconds) FinalLightFace: 20..40..50..70..90.. (0.38 seconds) 3.40 seconds elapsed
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "c:\windows\desktop\cs_maps\tuer.bsp" "C:\Sierra\Counter-Strike\cstrike\maps\tuer.bsp"
The command failed. Windows reported the error: "Der angegebene Pfad wurde nicht gefunden."
BITTE HELFT MIR !!!! :(
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[D:F:A]THE_DARK .:Alea iacta est:. "Jene, welche die Dunkelheit fürchten, haben noch nie erlebt, was die Helligkeit einem antun kann." member of hl-mapping visit our homepage: www.hlmapping.de.vu
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