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folgender fehler tritt auf:

und der restliche inhalt der *.log datei (hieß doch so oder? :-?)
hlcsg v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: hlcsg.exe -nowadtextures -high -texdata 8000 D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 8192000 ] [ 4194304 ] priority [ High ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen.map CreateBrush: (10.56 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (4.44 seconds) Using WAD File: \games\half-life\valve\dod.wad Using WAD File: \games\half-life\valve\dod4.wad Using WAD File: \games\half-life\valve\dod5.wad Using WAD File: \games\half-life\valve\caen2.wad Using WAD File: \games\half-life\valve\mad_village2.wad Using WAD File: \games\half-life\valve\poke646.wad Using WAD File: \games\half-life\valve\rtcwpack1.wad Using WAD File: \games\half-life\valve\rtcwpack2.wad Using WAD File: \games\half-life\dod\dod_caen.wad Texture usage is at 5.36 mb (of 7.81 mb MAX) 16.92 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: hlbsp.exe -high -texdata 8000 D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 8192000 ] [ 4194304 ] priority [ High ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen.prt' 5.30 seconds elapsed
----- END hlbsp -----
hlvis v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: hlvis.exe -high -texdata 8000 D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 8192000 ] [ 4194304 ] priority [ High ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
962 portalleafs 2894 numportals BasePortalVis: (3.77 seconds) LeafThread: (190.25 seconds) average leafs visible: 157 g_visdatasize:64705 compressed from 116402 195.55 seconds elapsed [3m 15s]
----- END hlvis -----
hlrad v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: hlrad.exe -extra -bounce 3 -smooth -55 -high D:\Games\Half-Life\Mappen\projekte\dod\rmf\fanta_cola\map\dod_gelsenkirchen
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ High ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 3 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ -55.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
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einer ne idee woran es liegen könnte? :( und im fehler wird "speicher" erwähnt meint der damit mein festplatten speicher oder mein ram-speicher?
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Dieser Beitrag wurde am 26.12.2003 um 17:18 von t.s|Cola bearbeitet.
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