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Ich weiss net was ich tun soll.... HELP
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Programme\Spiele\half-life\cstrike\maps\de_fort.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (33.23 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (13.23 seconds) Using WAD File: \programme\spiele\half-life\cstrike\de_burg.wad added 9 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 3.45 mb (of 4.00 mb MAX) 47.73 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLBSP.EXE ** Parameters: "C:\Programme\Spiele\half-life\cstrike\maps\de_fort"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLBSP.EXE C:\Programme\Spiele\half-life\cstrike\maps\de_fort
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Programme\Spiele\half-life\cstrike\maps\de_fort.prt' 26.26 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLVIS.EXE ** Parameters: -fast "C:\Programme\Spiele\half-life\cstrike\maps\de_fort"
g_fastvis = true hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLVIS.EXE -fast C:\Programme\Spiele\half-life\cstrike\maps\de_fort
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ] full vis [ off ] [ off ]
2253 portalleafs 7577 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (109.30 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 8 and 7: (1400.000 2740.000 -256.000) (1400.000 2552.000 -96.000) (1400.000 2552.000 -96.000) (1340.000 2680.000 -256.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 635 and 637: (1167.999 1024.000 -336.000) (1148.307 1024.000 -350.769) (1148.308 1024.000 -350.769) (1167.824 1040.000 -348.132) (1193.143 1040.000 -329.143)
Warning: Leaf portals saw into leaf Problem at portal between leaves 900 and 903: (-88.000 1256.000 -96.000) (-88.000 1256.000 -96.000) (-148.000 1128.000 -256.000) (-216.000 1128.000 -256.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 1306 and 1307: (1240.000 -301.818 -373.818) (1240.000 -309.550 -418.000) (1333.161 -378.839 -441.290) (1344.000 -368.000 -336.000) (1344.001 -368.001 -336.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 1754 and 1756: (560.000 252.000 -512.000) (560.000 258.667 -498.667) (560.000 258.667 -498.667) (608.000 258.667 -498.667) (608.000 252.000 -512.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 1910 and 1908: (-88.000 -488.000 -96.000) (-88.000 -488.000 -96.000) (-0.000 -400.000 -206.000) (32.000 -400.000 -246.000) (32.000 -431.750 -246.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 1911 and 1908: (-88.000 -488.000 -96.000) (-88.000 -488.000 -96.000) (32.000 -608.000 -246.000) (32.000 -784.250 -246.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 1912 and 1908: (-88.000 -488.000 -96.000) (-88.000 -488.000 -96.000) (32.000 -544.250 -246.000) (32.000 -608.000 -246.000)
Warning: Leaf portals saw into leaf Problem at portal between leaves 2231 and 2229: (-76.750 -1760.000 -126.000) (-88.000 -1784.000 -96.000) (-88.000 -1784.000 -96.000) (-64.000 -1760.000 -126.000)
average leafs visible: 1684 g_visdatasize:602781 compressed from 635346 109.90 seconds elapsed [1m 49s]
----- END hlvis -----
** Executing... ** Command: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLRAD.EXE ** Parameters: "C:\Programme\Spiele\half-life\cstrike\maps\de_fort"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\SPIELE\HALF-L~1\HAMMER\TOOLS\HLRAD.EXE C:\Programme\Spiele\half-life\cstrike\maps\de_fort
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
[Reading texlights from 'C:\PROGRAMME\SPIELE\HALF-LIFE\HAMMER\TOOLS\lights.rad'] [1 texlights parsed from 'C:\PROGRAMME\SPIELE\HALF-LIFE\HAMMER\TOOLS\lights.rad']
9641 faces Create Patches : 34164 base patches 0 opaque faces 189777 square feet [27327990.00 square inches] 97 direct lights
BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (247.60 seconds) visibility matrix : 69.6 megs Failed to allocate s_vismatrixError: Memory allocation failure Description: The program failled to allocate a block of memory. Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption
----- END hlrad -----
P.S. Forunsuche ist auch nix da ich net weiss wonach ich suchen soll
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