000
19.12.2007, 18:08
Nexso
|
Kann mir einer sagen wonach ich suchen soll ?
Im Forum hatte ich nur SpawnPunkte im Boden oder StartInfo Player erstellen gefunden. Also die SpawnPunkte habe ich mal alle gelöscht und nur 2 erstellt - StartInfoPlayer auch aber der fehler bleibt .
!! SKYBOX fehler is klar und behoben .
** Executing... ** Command: "g:\steam\steamapps\xxxxxxxxxxxxxx ** Parameters: -game "g:\steam\steamapps\xxxxxxxxxxxxxx
Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: g:\steam\steamapps\xxxxxxxxxxxxxx Loading G:\Steam\SteamApps\xxxxxxxxxxxxxx fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (3) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 38 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (4) writing G:\Steam\SteamApps\_nexso_\sourcesdk_content\dod\mapsrc\dod_neu.prt...done (1) *** Error: Skybox vtf files for skybox/sky_stene03 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_stene03 to build the default cubemap! No such variable "$hdrbasetexture" for material "skybox/sky_stene03rt" Can't load skybox file skybox/sky_stene03 to build the default cubemap! ******************************************************* Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Warning: overflowed 1 displacement corner-neighbor lists.Finding lightmap sample positions... ******************************************************* Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (1556993 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 10483 texinfos to 5660 Reduced 394 texdatas to 301 (12814 bytes to 8477) Writing G:\Steam\SteamApps\xxxxxxxxxxxxxx 25 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "G:\Steam\SteamApps\xxxxxxxxxxxxxx
--
my dod_desertfuchs http://www.fpsbanana.com/maps/34118
Dieser Beitrag wurde am 19.12.2007 um 18:31 von Nexso bearbeitet.
|
|
Profil || Suche
|
001
19.12.2007, 19:00
McScore
|
http://www.interlopers.net/index.php?page=errors sagt
Warning: overflowed # displacement corner-neighbor lists.
Description: I don't know the cause, probably has to do with displacements touching too many other displacements.
Solution: Check your displacements for anything wierd or out of place.
See also: Reference: Finding the cause of unknown errors
The affected object may not work and/or cause general errors Last contributor: anonymous
--
... und der große böse Wolf bootete und bootete und bootete ... Optimiere deine Map, sieh dir alle Compile-Errors an, frage den Hersteller und beschwer dich über nichts! http://www.mcscore.de.vu 13+3+7=23, 133/7+23=42
|
|
Profil || Suche
|
002
20.12.2007, 13:11
Nexso
|
ok - danke für die seite aber ne lösung bekomme ich damit auch nicht.
weiß nicht wie ich es suchen soll oder was gemeint ist.
--
my dod_desertfuchs http://www.fpsbanana.com/maps/34118
|
|
Profil || Suche
|