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Hier der Log auszug:
** Executing...
** Command: Change Directory
** Parameters: C:\Half-Life
** Executing...
** Command: Copy File
** Parameters: "C:\Half-Life\cstrike\de_dust2001.map" "C:\Half-Life\cstrike\maps\de_dust2001.map"
** Executing...
** Command: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlcsg.exe
** Parameters: "C:\Half-Life\cstrike\maps\de_dust2001"
hlcsg v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlcsg.exe C:\Half-Life\cstrike\maps\de_dust2001
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
glview [ off ] [ off ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:\Half-Life\cstrike\maps\de_dust2001.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (33.670000 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.000000 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (8.950001 seconds)
Using WAD File: \half-life\valve\halflife.wad
Using WAD File: \half-life\cstrike\decals.wad
Using WAD File: \half-life\cstrike\cs_dust.wad
added 11 additional animating textures.
Texture usage is at 1.00 mb (of 4.00 mb MAX)
43.17 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlbsp.exe
** Parameters: "C:\Half-Life\cstrike\maps\de_dust2001"
hlbsp v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlbsp.exe C:\Half-Life\cstrike\maps\de_dust2001
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
leakonly [ off ] [ off ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
writing C:\Half-Life\cstrike\maps\de_dust2001.prt
14.28 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlrad.exe
** Parameters: "C:\Half-Life\cstrike\maps\de_dust2001"
hlrad v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\WINDOWS\Desktop\WorldCraft\zhlt\hlrad.exe C:\Half-Life\cstrike\maps\de_dust2001
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 45.000 ] [ 45.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
Warning: Could not open texlight file C:\WINDOWS\DESKTOP\WORLDCRAFT\ZHLT\lights.rad
Warning: No vis information, direct lighting only.
7706 faces
Create Patches : 34321 base patches
0 opaque faces
304993 square feet [43919112.00 square inches]
19 direct lights
BuildFacelights:
10..20..30..40..Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
----- END hlrad -----
Was das fürn fehler und wie beheb ich den?
Oben steht zwar "howtofix" ..hab ich gemacht aber da steht so ein fehler nicht! Hilfe!!!!
Bye Road
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