000
05.07.2009, 00:29
RikkuZooo
|
So hab mal HL2 ohne Steam auf mein EEEPC gemacht.
Hab alles mir zurecht eingestellt, leider nur 640x480 aber für denn EEEPC reichts ja.
Und so siehts aus:

Meine Privat Config.
mat_forcemanagedtextureintohardware 0 cl_forcepreload 1 mem_force_flush 0 sv_autoladderdismount 1 sv_footsteps 1 cl_detaildist 400 cl_detailfade 1200 cl_maxrenderable_dist 400 lod_Enable 1 cl_show_bloodspray 0 r_drawdecals 0 r_drawparticles 0 crosshair 1 mat_bloom 0 mat_dxlevel 70 cl_phys_props_enable 0 muzzleflash_light 0 r_dynamic 0 dsp_slow_cpu 1
cl_cmdrate "101" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "0" cl_lagcompensation "1" cl_smooth "0" cl_updaterate "101" rate "25000"
mp_decals "0"
cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_phys_props_enable "1" cl_phys_props_max "50" cl_ragdoll_physics_enable "0" cl_restrict_server_commands "0" cl_show_splashes "0"
r_3dsky "0" r_decal_cullsize "9999" r_decals "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_eyes "0" r_lod "-2" r_modellodscale "1.0" r_occlusion "0" r_propsmaxdist "10" r_renderoverlayfragment "0" r_rootlod "2" r_shadowmaxrendered "0" r_shadowrendertotexture "0" r_shadows "0" r_teeth "0" r_waterdrawreflection "0" r_waterforceexpensive "0" gl_clear "0" props_break_max_pieces "0"
mat_antialias "0" mat_bumpmap "0" mat_clipz "0" mat_compressedtextures "1" mat_disable_bloom "1" mat_hdr_enabled "0" mat_hdr_level "0" mat_mipmaptextures "0" mat_monitorgamma "1.6" mat_picmip "2" mat_reducefillrate "1" mat_specular "0" mat_trilinear "0" mat_wateroverlaysize "8"
violence_ablood "0" violence_agibs "0" violence_hblood "0" violence_hgibs "0"
hud_centerid "1" net_graph "3" net_graphpos "2"
cl_downloadfilter "nosounds" fps_max "101" jpeg_quality "100" clear Villeicht weis ja von euch jemand wo man noch was schrauben kann? Hab an manschen stellen 10fps
--
AirChina Mobile
Dieser Beitrag wurde am 05.07.2009 um 00:33 von RikkuZooo bearbeitet.
|
|
Profil || Suche
|