000
04.08.2002, 19:42
Menthos
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so, kurz und knapp. ich hab den 1.2.8 (jk2) radiant installiert und ne kleine map gemacht mit nem geschlossenen raum lich und ne info_player_start (singleplayer). dann bin ich auf das menu bsp - fullvis gegangen. das dos fenster ging auf und dann stand in der junk.txt folgendes.
SoF2Map v1.0c (c) 2000 Raven Software Inc.
---- BSP ---- entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/zoom.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/cinematics.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/common.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/decals.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/doomgiver.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/effects.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/explosions.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/flares.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/fogs.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx2.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/imperial.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/items.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/marks.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/metashader.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/models.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/mp.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/nar_shaddaa.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/players.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sabers.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/scavenger.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/skies.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sprites.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/system.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/test.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/text_crawl.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/ui.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/yavin.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/bespin.shader Loading map file d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.map entering d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.map Backwards tree volume SoF2Map v1.0c (c) 2000 Raven Software Inc.
---- Vis ---- reading d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.bsp d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.bsp could not be found SoF2Map v1.0c (c) 2000 Raven Software Inc.
----- Lighting ---- entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/zoom.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/cinematics.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/common.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/decals.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/doomgiver.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/effects.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/explosions.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/flares.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/fogs.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx2.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/imperial.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/items.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/marks.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/metashader.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/models.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/mp.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/nar_shaddaa.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/players.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sabers.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/scavenger.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/skies.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sprites.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/system.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/test.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/text_crawl.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/ui.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/yavin.shader entering d:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/bespin.shader Reading d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.bsp d:/programme/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/tryer.bsp could not be found
so wie ich das sehe wurde die bsp datei nicht aus der map datei erstellt. frage: 1) Wieso wurde die datei nicht erstellt. 2) ist das richtig das für jk2 der "sof2 compiler" verwendet wird?
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The Mapper formerly known as MEnTHOS
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Profil || Suche
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001
09.08.2002, 11:38
Menthos
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weiss keiner rat? :( kennt den einer ne site wo ich evtl. weiterkomme??? so in richtig gtkradiant probs?
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The Mapper formerly known as MEnTHOS
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Profil || Suche
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