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problem:
beim kompilieren finder er meine eigene waddatei nicht
** Executing... ** Command: Change Directory ** Parameters: C:\Programme\SIERRA\Half-Life
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\Valve Hammer Editor\maps\fy_naja.map" "C:\Programme\Valve Hammer Editor\maps\fy_naja.map"
** Executing... ** Command: C:\PROGRA~1\ZHLT\hlcsg.exe ** Parameters: "C:\Programme\Valve Hammer Editor\maps\fy_naja"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\ZHLT\hlcsg.exe "C:\Programme\Valve Hammer Editor\maps\fy_naja" Entering C:\Programme\Valve Hammer Editor\maps\fy_naja.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.07 seconds) SetModelCenters: 10%...40%...70%...80%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.38 seconds)
Using Wadfile: \programme\sierra\half-life\valve\halflife.wad - Contains 19 used textures, 79.17 percent of map (3116 textures in wad) Using Wadfile: \programme\sierra\half-life\cstrike\cstrike.wad - Contains 1 used texture, 4.17 percent of map (123 textures in wad) Including Wadfile: \programme\zhlt\zhlt.wad - Contains 1 used texture, 4.17 percent of map (3 textures in wad) Error: Could not open wad file \eigene dateien\cs\texturen\naja.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\ZHLT\hlbsp.exe ** Parameters: "C:\Programme\Valve Hammer Editor\maps\fy_naja"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\ZHLT\hlbsp.exe "C:\Programme\Valve Hammer Editor\maps\fy_naja" >> There was a problem compiling the map. >> Check the file C:\Programme\Valve Hammer Editor\maps\fy_naja.log for the cause.
----- END hlbsp -----
** Executing... ** Command: C:\PROGRA~1\ZHLT\hlvis.exe ** Parameters: "C:\Programme\Valve Hammer Editor\maps\fy_naja"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\ZHLT\hlvis.exe "C:\Programme\Valve Hammer Editor\maps\fy_naja" >> There was a problem compiling the map. >> Check the file C:\Programme\Valve Hammer Editor\maps\fy_naja.log for the cause.
----- END hlvis -----
** Executing... ** Command: C:\PROGRA~1\ZHLT\hlrad.exe ** Parameters: "C:\Programme\Valve Hammer Editor\maps\fy_naja"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\ZHLT\hlrad.exe "C:\Programme\Valve Hammer Editor\maps\fy_naja" >> There was a problem compiling the map. >> Check the file C:\Programme\Valve Hammer Editor\maps\fy_naja.log for the cause.
----- END hlrad -----
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