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Ich hab neulich eine map erstellt Jedoch nach dem kompilieren wenn ich die map starten will zeigt er immer einen Fehler an. Ich nehme an ihr wollt nen Auszug vom kompilieren:
Anfang: ==========================================================
** Executing... ** Command: Change Directory ** Parameters: C:\Thomas Reich\Counter-Strike\Counter-Strike
** Executing... ** Command: Copy File ** Parameters: "C:\Sierra\Counter-Strike\cstrike\fu_Fahrstuhl.map" "C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl.map"
** Executing... ** Command: C:\THOMAS~1\COUNTE~1\COMPILER\HLCSG.EXE ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\THOMAS~1\COUNTE~1\COMPILER\HLCSG.EXE C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl.map CreateBrush: 10%...20%...40%...50%...70%...80%... (0.17 seconds) SetModelCenters: 10%...50%...60%... (0.00 seconds) CSGBrush: 60%...70%...80%...90%... (0.22 seconds) Using WAD File: \sierra\counter-strike\cstrike\de_bridge.wad Using WAD File: \sierra\counter-strike\cstrike\cstrike.wad Using WAD File: \sierra\counter-strike\cstrike\de_piranesi.wad Using WAD File: \sierra\counter-strike\cstrike\cs_assault.wad Using WAD File: \sierra\counter-strike\cstrike\skys.wad added 1 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 0.23 mb (of 4.00 mb MAX) 0.60 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\THOMAS~1\COUNTE~1\COMPILER\HLBSP.EXE ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\THOMAS~1\COUNTE~1\COMPILER\HLBSP.EXE C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl.prt' 2.69 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\THOMAS~1\COUNTE~1\COMPILER\HLVIS.EXE ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl"
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\THOMAS~1\COUNTE~1\COMPILER\HLVIS.EXE C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
331 portalleafs 889 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.61 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.96 seconds) average leafs visible: 74 g_visdatasize:11924 compressed from 13902 3.74 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\THOMAS~1\COUNTE~1\COMPILER\HLRAD.EXE ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\THOMAS~1\COUNTE~1\COMPILER\HLRAD.EXE C:\Sierra\Counter-Strike\cstrike\maps\fu_Fahrstuhl
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
6268 faces Create Patches : 74647 base patches 0 opaque faces 1444311 square feet [207980800.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlrad -----
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Könnt ihr mir da weiter helfen????
MfG Lakes of Blood
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