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Autor Beitrag
000
19.08.2001, 20:29
Extrablood



Oder was meint ihr, was das sein könnte?

** Executing...
** Command: C:\Programme\WorldCraft\hlcsg.exe
** Parameters: c:\spiele\half-life\cstrike\maps\de_irgendwas.map -nowadtextures -noskyclip

hlcsg v2.4 BETA rel (Oct 15 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\WorldCraft\hlcsg.exe c:\spiele\half-life\cstrike\maps\de_irgendwas.map -nowadtextures -noskyclip

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ off ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering c:\spiele\half-life\cstrike\maps\de_irgendwas.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (0.49 seconds)
SetModelCenters:
90.. (0.00 seconds)
CSGBrush:
30..40..50..60..70..80..90.. (1.27 seconds)
Using WAD File: \1.wad
Using WAD File: \2.wad
Using WAD File: \3.wad
Using WAD File: \4.wad
Using WAD File: \5.wad
Using WAD File: \6.wad
Using WAD File: \7.wad
Using WAD File: \8.wad
Using WAD File: \9.wad
Using WAD File: \spiele\half-life\cstrike\orps.wad
Texture usage is at 1.30 mb (of 4.00 mb MAX)
3.13 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\Programme\WorldCraft\hlbsp.exe
** Parameters: c:\SPIELE\HALF-L~1\CSTRIKE\MAPS\DE_IRG~1

hlbsp v2.4 BETA rel (Oct 15 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\WorldCraft\hlbsp.exe c:\SPIELE\HALF-L~1\CSTRIKE\MAPS\DE_IRG~1
>> ERRORLOG c:\SPIELE\HALF-L~1\CSTRIKE\MAPS\DE_IRG~1.err detected, hlbsp processing halted
>> If you have fixed the problem, you can delete the file and rerun hlbsp
----- END hlbsp -----

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001
19.08.2001, 20:31
AgentStinger



>ERRORLOG c:\SPIELE\HALF-L~1\CSTRIKE\MAPS\DE_IRG~1.err detected

Was steht denn drin?

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002
19.08.2001, 20:33
Extrablood



hmpf, ich bin ein depp, da steht's ja *g*

hlbsp: Fatal:
LEAK's in hull 0 will generate a pointfile which should be used to locate
the leak in the game. LEAK's in the other hulls can be more serious, as
if they are not fixed the world might be broken (i.e. it might be possible
to fall out of the world, to pass through walls, or just get stuck inside
a wall.

The entity listed in the error is the source of where the leak was detected.
In the case of it being in hull 0, this is the approximate location of the
start of the pointfile. For the other hulls, it should be used as the
approxmite area a collision hull problem could exist.

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