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Hi! Wenn ich eine CS-Map in WC erstelle, dann taucht immer folgendes Problem auf, obwohl ich vor dem Kompilieren die .rmf Datei meiner Map als .map Datei und als .dxf datei exportiert habe. Das Protokoll des compiler zeigt das an:
" ** Executing... ** Command: Change Directory ** Parameters: "c:\spiele\half-life"
** Executing... ** Command: C:\Spiel-Programme\Worldcraft\hlcsg.exe ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\Spiel-Programme\Worldcraft\hlcsg.exe c:\spiel-programme\worldcraft\maps\de_strassenkampf2
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ]
log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering c:\spiel-programme\worldcraft\maps\de_strassenkampf2.map CreateBrush: (0.00 seconds) SetModelCenters: 50.. (0.05 seconds) CSGBrush: (0.00 seconds) Using WAD File: \spiele\half-life\cstrike\cs_thunder.wad Using WAD File: \spiele\half-life\cstrike\cs_dust.wad Using WAD File: \spiele\half-life\cstrike\cs_assault.wad Using WAD File: \spiele\half-life\cstrike\cstrike.wad Using WAD File: \spiele\half-life\cstrike\itsitaly.wad Using WAD File: \spiele\half-life\valve\decals.wad Using WAD File: \spiele\half-life\valve\halflife.wad Using WAD File: \spiele\half-life\pldecal.wad Using WAD File: \spiele\half-life\valve\liquids.wad Using WAD File: \spiele\half-life\cstrike\cs_747.wad Using WAD File: \spiele\half-life\cstrike\as_tundra.wad Using WAD File: \spiele\half-life\cstrike\cs_bdog.wad Using WAD File: \spiele\half-life\cstrike\cs_cbble.wad Using WAD File: \spiele\half-life\cstrike\prodigy.wad Using WAD File: \spiele\half-life\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half-life\cstrike\de_aztec.wad] Texture[4046:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half-life\cstrike\de_aztec.wad] Texture[4047:THANKS]
Using WAD File: \spiele\half-life\cstrike\de_vegas.wad Using WAD File: \spiele\half-life\cstrike\cs_office.wad Texture usage is at 0.17 mb (of 4.00 mb MAX) 3.02 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\Spiel-Programme\Worldcraft\hlbsp.exe ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\Spiel-Programme\Worldcraft\hlbsp.exe c:\spiel-programme\worldcraft\maps\de_strassenkampf2
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Error: Exceeded MAX_LEAF_FACES Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1) Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
----- END hlbsp -----
** Executing... ** Command: C:\Spiel-Programme\Worldcraft\hlvis.exe ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2"
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\Spiel-Programme\Worldcraft\hlvis.exe c:\spiel-programme\worldcraft\maps\de_strassenkampf2 >> There was a problem compiling the map. >> Check the file c:\spiel-programme\worldcraft\maps\de_strassenkampf2.log for the cause.
----- END hlvis -----
** Executing... ** Command: C:\Spiel-Programme\Worldcraft\hlrad.exe ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\Spiel-Programme\Worldcraft\hlrad.exe c:\spiel-programme\worldcraft\maps\de_strassenkampf2 >> There was a problem compiling the map. >> Check the file c:\spiel-programme\worldcraft\maps\de_strassenkampf2.log for the cause.
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2.bsp" "C:\Spiele\Half-Life\cstrike\maps\de_strassenkampf2.bsp"
** Executing... ** Command: Copy File ** Parameters: "c:\spiel-programme\worldcraft\maps\de_strassenkampf2.pts" "C:\Spiele\Half-Life\cstrike\maps\de_strassenkampf2.pts"
The command failed. Windows reported the error: "Die angegebene Datei wurde nicht gefunden."
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Danke :(
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