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Autor Beitrag
000
28.08.2001, 16:45
zimi0n



hallo leute,habe nen SCHEISS compile bug,und weiss net wie ich ihn beheben soll..kann es sein das meine map zu groß ist ?
ich post ma die log:

hlcsg v2.3.1 rel (Sep 2 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\hlcsg.exe E:\cs\up1\maps\up_junglebase2

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering E:\cs\up1\maps\up_junglebase2.map
CreateBrush:
(235.800001 seconds)
SetModelCenters:
(0.000000 seconds)
CSGBrush:
(18.010000 seconds)
Using WAD File: \cs\valve\halflife.wad
Using WAD File: \cs\up1\up_junglebase.wad
added 1 additional animating textures.
Texture usage is at 0.46 mb (of 4.00 mb MAX)
258.37 seconds elapsed

----- END hlcsg -----

hlbsp v2.3.1 rel (Sep 2 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\hlbsp.exe E:\cs\up1\maps\up_junglebase2

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

leakonly [ off ] [ off ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

Warning: MakeNodePortal:new portal was clipped away from node@(1483,728,-400)-(1575,914,-396)
Warning: MakeNodePortal:new portal was clipped away from node@(1373,283,-400)-(1671,764,-396)
Warning: MakeNodePortal:new portal was clipped away from node@(1473,728,-424)-(1574,933,-400)
Warning: MakeNodePortal:new portal was clipped away from node@(1366,283,-424)-(1671,774,-400)
Warning: MakeNodePortal:new portal was clipped away from node@(1367,403,-432)-(1624,837,-424)
Warning: MakeNodePortal:new portal was clipped away from node@(1367,359,-448)-(1671,923,-432)
Warning: MakeNodePortal:new portal was clipped away from node@(1368,359,-496)-(1671,887,-448)
Warning: MakeNodePortal:new portal was clipped away from node@(1316,283,-512)-(1671,950,-496)
Warning: MakeNodePortal:new portal was clipped away from node@(-1160,896,-187)-(-1059,1057,-76)
Warning: MakeNodePortal:new portal was clipped away from node@(-1172,71,-259)-(-1119,290,-19)
Warning: MakeNodePortal:new portal was clipped away from node@(712,-603,-148)-(780,-549,-128)
Warning: MakeNodePortal:new portal was clipped away from node@(-489,-1130,-448)-(-482,-1128,-440)
BSP generation successful, writing portal file 'E:\cs\up1\maps\up_junglebase2.prt'
Warning: CanonicalVector: degenerate @ (-2784.000 12.790 -8.080 )

Warning: CanonicalVector: degenerate @ (-289.230 -1408.260 -40.320 )

Warning: CanonicalVector: degenerate @ (-2784.000 12.790 -8.080 )

Warning: CanonicalVector: degenerate @ (-289.230 -1408.260 -40.320 )

--

wenn ihr was wollt labert mich in irc @quakenet an ..#elite.corps

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001
28.08.2001, 17:03
Richman
Moderator


Vieleicht findest du HIER etwas...

--

Richman's Hazardous Course - Status: 100% !!!
www.richmans-maps.ch.vu - wieder online!

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002
28.08.2001, 18:59
zimi0n



hab ich,für den ersten find ich da was,bin gerade am fixen,aber der zweite

Warning: CanonicalVector: degenerate @ (-2784.000 12.790 -8.080 )

steht net drin :(

--

wenn ihr was wollt labert mich in irc @quakenet an ..#elite.corps

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