|
Komme mit der Fehlermeldung nicht klar, bitte um Hilf danke.
hir noch die LOG-Datei: hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: hlcsg.exe -wadconfig wad.cfg -nowadtextures -threads 3 -chart -estimate G:\Halflive-mod-maps\de_mafia_v3 Entering G:\Halflive-mod-maps\de_mafia_v3.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 3 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Warning: no wadfiles are specified in configuration 'wad.cfg' -- Using map wadfile configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (82.07 seconds) SetModelCenters: (0.01 seconds) CSGBrush: (22.52 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 0/400 0/25600 ( 0.0%) planes 18242/32767 364840/655340 (55.7%) vertexes 0/65535 0/786420 ( 0.0%) nodes 0/32767 0/786408 ( 0.0%) texinfos 1070/32767 42800/1310680 ( 3.3%) faces 0/65535 0/1310700 ( 0.0%) clipnodes 0/32767 0/262136 ( 0.0%) leaves 0/8192 0/229376 ( 0.0%) marksurfaces 0/65535 0/131070 ( 0.0%) surfedges 0/512000 0/2048000 ( 0.0%) edges 0/256000 0/1024000 ( 0.0%) texdata [variable] 0/4194304 ( 0.0%) lightdata [variable] 0/4194304 ( 0.0%) visdata [variable] 0/2097152 ( 0.0%) entdata [variable] 0/524288 ( 0.0%) 0 textures referenced === Total BSP file data space used: 407640 bytes ===
Using Wadfile: \sierra\counter-strike\cstrike\de_piranesi.wad - Contains 4 used textures, 3.60 percent of map (149 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\chateau.wad - Contains 10 used textures, 9.01 percent of map (136 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cstrike.wad - Contains 1 used texture, 0.90 percent of map (123 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_dust.wad - Contains 0 used textures, 0.00 percent of map (28 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\jos.wad - Contains 0 used textures, 0.00 percent of map (25 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\decals.wad - Contains 6 used textures, 5.41 percent of map (223 textures in wad) Including Wadfile: \spiele\zhlt.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \sierra\half-life\valve\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Using Wadfile: \sierra\half-life\valve\xeno.wad - Contains 1 used texture, 0.90 percent of map (264 textures in wad) Using Wadfile: \sierra\half-life\valve\halflife.wad - Contains 70 used textures, 63.06 percent of map (3116 textures in wad) Using Wadfile: \sierra\half-life\valve\fonts.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Using Wadfile: \countersrike-playtest\cstrike\as_tundra.wad - Contains 0 used textures, 0.00 percent of map (18 textures in wad) Using Wadfile: \spiele\zcounter-strike\cstrike\jungle.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \spiele\zcounter-strike\cstrike\cs_hangar.wad - Contains 0 used textures, 0.00 percent of map (4 textures in wad) Using Wadfile: \spiele\zcounter-strike\cstrike\cs_firm.wad - Contains 0 used textures, 0.00 percent of map (9 textures in wad) Using Wadfile: \spiele\zcounter-strike\cstrike\as_riverside.wad - Contains 0 used textures, 0.00 percent of map (27 textures in wad) Using Wadfile: \spiele\zcounter-strike\cstrike\torntextures.wad - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI' - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF' - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG' - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM' - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP' - Contains 19 used textures, 17.12 percent of map (162 textures in wad)
Warning: More than 8 wadfiles are in use. (17) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect.
added 6 additional animating textures. Texture usage is at 2.68 mb (of 4.00 mb MAX) 107.00 seconds elapsed [1m 47s]
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp.exe -threads 3 -subdivide 256 -chart -estimate -maxnodesize 1024 G:\Halflive-mod-maps\de_mafia_v3
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
______________________________________________________________ BSP generation successful, writing portal file 'G:\Halflive-mod-maps\de_mafia_v3.prt' Error: ReadSurfs (line 1): 10603 > g_numplanes ______________________________________________________________
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis.exe -full -threads 3 -chart -estimate G:\Halflive-mod-maps\de_mafia_v3 >> There was a problem compiling the map. >> Check the file G:\Halflive-mod-maps\de_mafia_v3.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad.exe -sparse -extra -threads 2 -bounce 3 -lights ghok2.rad -chart -estimate G:\Halflive-mod-maps\de_mafia_v3 >> There was a problem compiling the map. >> Check the file G:\Halflive-mod-maps\de_mafia_v3.log for the cause.
----- END hlrad -----
--
|