** Executing...
** Command: Change Directory
** Parameters: C:\SIERRA\Half-Life
** Executing...
** Command: Copy File
** Parameters: "C:\Eigene Dateien\de_jungle_townb6.map" "C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6.map"
** Executing...
** Command: C:\WINDOWS\Desktop\zhlt253\hlcsg.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\WINDOWS\Desktop\zhlt253\hlcsg.exe C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (7.69 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (3.02 seconds)
Using WAD File: \sierra\half-life\cstrike\jungle.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\jungle.wad] Texture[0:TROP_CLFA]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\jungle.wad] Texture[5:TROP_CLFB]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\jungle.wad] Texture[6:TROP_GNDE]
Texture usage is at 1.58 mb (of 4.00 mb MAX)
12.53 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\WINDOWS\Desktop\zhlt253\hlbsp.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\WINDOWS\Desktop\zhlt253\hlbsp.exe C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6.prt'
5.66 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\WINDOWS\Desktop\zhlt253\hlvis.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6"
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\WINDOWS\Desktop\zhlt253\hlvis.exe C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
257 portalleafs
553 numportals
BasePortalVis:
10..20..30..40..50..60..70..80..90.. (0.22 seconds)
LeafThread:
10..20..30..40..50..60..70..80..90.. (2.14 seconds)
average leafs visible: 45
g_visdatasize:5225 compressed from 8481
2.47 seconds elapsed
----- END hlvis -----
** Executing...
** Command: C:\WINDOWS\Desktop\zhlt253\hlrad.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6"
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\WINDOWS\Desktop\zhlt253\hlrad.exe C:\SIERRA\Half-Life\cstrike\maps\de_jungle_townb6
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
2914 faces
Create Patches : 18852 base patches
0 opaque faces
241385 square feet [34759560.00 square inches]
77 direct lights
BuildFacelights:
10..Malformed face (518) normal @
(-216.00, 326.00, 120.00)
(-216.00, 326.00, -192.00)
(-216.00, 123.00, -192.00)
(-216.00, 123.00, 120.00)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
----- END hlrad -----
Ach bevor hier wieder die standartantworten kommen.
1. Hab ich map -> Check for Problems gemacht es werden aber keine Errors angezeigt
2. Hab ich den Brush durch die Koordinaten
gesucht und gelöscht der Error aber immernoch da
3. Ich hab VIS RAR,.. alles aus Normal
4. Und ich hab auch kein Leak
5. Ich hab nicht gecarvt
6. Hab ich bei den mapproperties nen lichtwert nicht im negativen
Also wie ihr seht hab ich schon alles ausprobiert.
Achja, alles neuegemachte löschen geht auch nicht weil ich erst vor kurzem auf zhlt umgestiegen bin.
--