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Wenn ich meine Map mit ZHLT kompile funzt alles gut nur am Ende kommt der Fehler: Error: File read failure
Die Map erscheint dann nicht in der Maplist von CS. Was ist das? Wie kann ich das vermeiden? BITTE HELFT MIR!!!!!!!!!!!!!
Hier nochma der ganze INhalt des Process Windows:
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\Programme\WorldCraft\zhlt\hlcsg.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Half-Life\cstrike\maps\assault-forever.map CreateBrush: (15.38 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (9.23 seconds) Using WAD File: \half-life\valve\halflife.wad Using WAD File: \half-life\cstrike\cstrike.wad Using WAD File: \half-life\cstrike\itsitaly.wad Using WAD File: \half-life\cstrike\cs_assault.wad added 13 additional animating textures. Texture usage is at 2.09 mb (of 4.00 mb MAX) 28.24 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\Programme\WorldCraft\zhlt\hlbsp.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Half-Life\cstrike\maps\assault-forever.prt' 16.69 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\Programme\WorldCraft\zhlt\hlvis.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
1404 portalleafs 4031 numportals BasePortalVis: (42.08 seconds) LeafThread: hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\Programme\WorldCraft\zhlt\hlcsg.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Half-Life\cstrike\maps\assault-forever.map CreateBrush: (29.77 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (18.02 seconds) Using WAD File: \half-life\valve\halflife.wad Using WAD File: \half-life\cstrike\cstrike.wad Using WAD File: \half-life\cstrike\itsitaly.wad Using WAD File: \half-life\cstrike\cs_assault.wad added 13 additional animating textures. Texture usage is at 2.09 mb (of 4.00 mb MAX) 51.96 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\Programme\WorldCraft\zhlt\hlbsp.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Half-Life\cstrike\maps\assault-forever.prt' 32.18 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\Programme\WorldCraft\zhlt\hlvis.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
1404 portalleafs 4031 numportals BasePortalVis: (79.97 seconds) LeafThread: (992.11 seconds) average leafs visible: 133 g_visdatasize:123794 compressed from 247104 1034.91 seconds elapsed [17m 14s]
----- END hlvis -----
(869.42 seconds) average leafs visible: 133 g_visdatasize:123794 compressed from 247104 950.76 seconds elapsed [15m 50s]
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\Programme\WorldCraft\zhlt\hlrad.exe C:\Half-Life\cstrike\maps\assault-forever
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
7280 faces Create Patches : 40361 base patches 0 opaque faces 491723 square feet [70808120.00 square inches] 22 direct lights
BuildFacelights: (442.53 seconds) visibility matrix : 97.1 megs BuildVisLeafs: (367.89 seconds) MakeScales: (307.09 seconds) SwapTransfers: (72.77 seconds) Transfer Lists : 30669592 transfers Indices : 15081952 bytes Data : 122678368 bytes GatherLight: (7.47 seconds) FinalLightFace: (35.48 seconds) Error: File read failure
----- END hlrad -----
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