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hi kann mir vielleicht jemand mit meinem Problem helfen. Meine Map lässt sich ganz normal kompilieren, aber wenn ich versuche sie im Spiel zu laden kommt die Fehlermeldung: couldn't load valve/eig.wad. Ich hab sie vorher schon öfters ausprobiert, da hat es ganz normal funktioniert!
Hier der Compilinglog:
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\Spiele\ZHLT\hlcsg.exe "D:\Spiele\Half Life\eigene maps\grundriss_unser_haus"
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering D:\Spiele\Half Life\eigene maps\grundriss_unser_haus.map CreateBrush: (1.92 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.86 seconds) Using WAD File: \spiele\half life\cstrike\ajawad.wad Using WAD File: \spiele\half life\cstrike\as_tundra.wad Using WAD File: \spiele\half life\cstrike\cached.wad Using WAD File: \spiele\half life\cstrike\chateau.wad Using WAD File: \spiele\half life\cstrike\cs_747.wad Using WAD File: \spiele\half life\cstrike\cs_assault.wad Using WAD File: \spiele\half life\cstrike\cs_bdog.wad Using WAD File: \spiele\half life\cstrike\cs_cbble.wad Using WAD File: \spiele\half life\cstrike\cs_dust.wad Using WAD File: \spiele\half life\cstrike\cs_havana.wad Using WAD File: \spiele\half life\cstrike\cs_office.wad Using WAD File: \spiele\half life\cstrike\cstrike.wad Using WAD File: \spiele\half life\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half life\cstrike\de_aztec.wad] Texture[904:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half life\cstrike\de_aztec.wad] Texture[905:THANKS]
Using WAD File: \spiele\half life\cstrike\de_piranesi.wad Using WAD File: \spiele\half life\cstrike\de_storm.wad Using WAD File: \spiele\half life\cstrike\de_vegas.wad Using WAD File: \spiele\half life\cstrike\decals.wad Using WAD File: \spiele\half life\cstrike\itsitaly.wad Using WAD File: \spiele\half life\cstrike\jos.wad Using WAD File: \spiele\half life\cstrike\n0th1ng.wad Using WAD File: \spiele\half life\cstrike\pldecal.wad Using WAD File: \spiele\half life\cstrike\prodigy.wad Using WAD File: \spiele\half life\cstrike\torntextures.wad Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\spiele\half life\cstrike\torntextures.wad] Texture[1629:TK_STONEWALLHI]
Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\spiele\half life\cstrike\torntextures.wad] Texture[1668:TK_CLAYROOF]
Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\spiele\half life\cstrike\torntextures.wad] Texture[1696:{TK_PLANTLG]
Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\spiele\half life\cstrike\torntextures.wad] Texture[1698:{TK_PLANTSM]
Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\spiele\half life\cstrike\torntextures.wad] Texture[1750:TK_TORNMAP]
Using WAD File: \spiele\half life\cstrike\tswad.wad Using WAD File: \spiele\wally\decals\bulletholes.wad Using WAD File: \spiele\half life\cstrike\mit rhcp.wad Using WAD File: \spiele\half life\eigene maps\eigene texturen\lcsc.wad Using WAD File: \spiele\half life\cstrike\0soup0_simpsons.wad Warning: ::: Larger than expected texture (251052 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1801:CAR]
Warning: ::: Larger than expected texture (270092 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1844:{BURNSWINDOW]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1850:NUKEOUTSIDE]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1853:TRAILER]
Warning: ::: Larger than expected texture (261932 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1855:{PLEXFLASH]
Warning: ::: Larger than expected texture (196652 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1867:COMICSTORE]
Warning: ::: Larger than expected texture (261932 bytes) Wad:wad[\spiele\half life\cstrike\0soup0_simpsons.wad] Texture[1872:{RADIO]
Warning: ::FindTexture() texture BABTECH_DR4C not found! Warning: ::FindTexture() texture LAB1_STAIR2B not found! Warning: ::FindTexture() texture FIFTIES_DR1 not found! Warning: ::FindTexture() texture PFAB_BKS1B not found! Warning: ::FindTexture() texture PREFABBOOK2 not found! Warning: ::FindTexture() texture PREFABBOOK3 not found! Warning: ::FindTexture() texture DRKMTLT_BORD11 not found! Warning: ::FindTexture() texture GENERIC028 not found! Warning: ::LoadLump() texture BABTECH_DR4C not found! Warning: ::LoadLump() texture DRKMTLT_BORD11 not found! Warning: ::LoadLump() texture FIFTIES_DR1 not found! Warning: ::LoadLump() texture GENERIC028 not found! Warning: ::LoadLump() texture LAB1_STAIR2B not found! Warning: ::LoadLump() texture PFAB_BKS1B not found! Warning: ::LoadLump() texture PREFABBOOK2 not found! Warning: ::LoadLump() texture PREFABBOOK3 not found! Texture usage is at 1.58 mb (of 4.00 mb MAX) 2.98 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\Spiele\ZHLT\hlbsp.exe "D:\Spiele\Half Life\eigene maps\grundriss_unser_haus"
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'D:\Spiele\Half Life\eigene maps\grundriss_unser_haus.prt' 1.13 seconds elapsed
----- END hlbsp -----
--
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