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hi bin neu beim spaß. hab mal nen kleinen raum gemacht und wolltn starten. schreit er mich an coudnl't open desktop.wad^^ also cs beim starten der map... ich hab aber nirgendwo ne desktop.wad angegeben..
falls es was hilft:
** Executing... ** Command: Change Directory ** Parameters: C:\Program Files\Valve\Steam\steamapps\e0p.gabri3l@t-online.de\counter-strike
** Executing... ** Command: Copy File ** Parameters: "C:\Documents and Settings\Administrator\Desktop\cs mapping\v2\muh.map" "C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh.map"
** Executing... ** Command: C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlcsg.exe ** Parameters: "C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: "C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlcsg.exe""C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh" Entering C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50.. (0.00 seconds) SetModelCenters: 50.. (0.00 seconds) CSGBrush: 50.. (0.02 seconds)
Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\halflife.wad - Contains 0 used textures, 0.00 percent of map (3116 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_adria.wad - Contains 0 used textures, 0.00 percent of map (53 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_fascade1.wad - Contains 0 used textures, 0.00 percent of map (9 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_cliffs.wad - Contains 0 used textures, 0.00 percent of map (23 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_desert.wad - Contains 0 used textures, 0.00 percent of map (86 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_interior_vol1.wad - Contains 0 used textures, 0.00 percent of map (63 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_italy2.wad - Contains 1 used texture, 100.00 percent of map (44 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_spain.wad - Contains 0 used textures, 0.00 percent of map (108 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_maya.wad - Contains 0 used textures, 0.00 percent of map (47 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_metro.wad - Contains 0 used textures, 0.00 percent of map (18 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_middleage.wad - Contains 0 used textures, 0.00 percent of map (134 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_police.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \documents and settings\administrator\desktop\cs mapping\cs\valve\mad_spain_addon.wad - Contains 0 used textures, 0.00 percent of map (14 textures in wad)
Warning: More than 8 wadfiles are in use. (13) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect.
Texture usage is at 0.01 mb (of 4.00 mb MAX) 2.00 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlbsp.exe ** Parameters: "C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: "C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlbsp.exe""C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 25 (0.00 seconds) BSP generation successful, writing portal file 'C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh.prt' SolidBSP [hull 1] 25 (0.00 seconds) SolidBSP [hull 2] 25 (0.00 seconds) SolidBSP [hull 3] 25 (0.00 seconds) 1.00 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlvis.exe ** Parameters: "C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: "C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlvis.exe""C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh" 1 portalleafs 0 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: (0.00 seconds) LeafThread: (0.00 seconds) average leafs visible: 0 g_visdatasize:3 compressed from 1 0.98 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlrad.exe ** Parameters: "C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: "C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\hlrad.exe""C:\Documents and Settings\Administrator\Desktop\cs mapping\versuch1_aimmap\muh"
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ]
custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\lights.rad'] [59 texlights parsed from 'C:\Documents and Settings\Administrator\Desktop\cs mapping\zhlt34x64final\lights.rad']
62 faces Create Patches : 864 base patches 0 opaque faces 17621 square feet [2537472.00 square inches] 1 direct lights
BuildFacelights: 20..30..40..50..70..80..90.. (0.00 seconds) visibility matrix : 0.0 megs BuildVisLeafs: (0.03 seconds) MakeScales: 10..20..30..40..50..60..70..80..90.. (0.03 seconds) SwapTransfers: 10..20..30..40..50..60..70..80..90.. (0.00 seconds) Transfer Lists : 592128 : 592.13k transfers Indices : 5664 : 5.53k bytes Data : 2368512 : 2.26M bytes Bounce 1 GatherLight: 10..20..30..40..50..60..70..80..90.. (0.02 seconds) FinalLightFace: 20..30..40..50..70..80..90.. (0.05 seconds) 1.14 seconds elapsed
----- END hlrad -----
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