Ich weiß nicht mehr weiter.... Ich bekomme dauernd diese Fehlermeldung. Habe es mit den Maps von SDK probiert und bekomme auch dort diese Fehlermeldung. Bitte um hilfe
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.vmf"
Valve Software - vbsp.exe (Oct 31 2012) 2 threads materialPath: c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike\materials Loading C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.vmf Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike\gameinfo.txt fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity prop_static (-132.00 -7170.00 -2408.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 6144.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 5632.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 6144.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1536.0 6144.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 4608.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 3584.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 2560.0 -1033.8) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (240.0 1024.0 -1372.3) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 286 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (40660 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 339 texinfos to 140 Reduced 18 texdatas to 11 (575 bytes to 261) Writing C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.bsp 1 second elapsed
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike" -fast "C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe"
Valve Software - vvis.exe (Oct 31 2012) fastvis = true 2 threads reading c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.bsp reading c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.prt LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.prt
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike" -noextra "C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe"
Valve Software - vrad.exe SSE (Oct 31 2012)
Valve Radiosity Simulator 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.bsp No vis information, direct lighting only. Setting up ray-trace acceleration structure... Done (0.44 seconds) 847 faces 7 degenerate faces 127277 square feet [18327910.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 122 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1) Build Patch/Sample Hash Table(s).....Done<0.0027 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (4) Writing leaf ambient...done Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 7/1024 336/49152 ( 0.7%) brushes 180/8192 2160/98304 ( 2.2%) brushsides 2570/65536 20560/524288 ( 3.9%) planes 3400/65536 68000/1310720 ( 5.2%) vertexes 1233/65536 14796/786432 ( 1.9%) nodes 554/65536 17728/2097152 ( 0.8%) texinfos 140/12288 10080/884736 ( 1.1%) texdata 11/2048 352/65536 ( 0.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 847/65536 47432/3670016 ( 1.3%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 473/65536 26488/3670016 ( 0.7%) leaves 562/65536 17984/2097152 ( 0.9%) leaffaces 1098/65536 2196/131072 ( 1.7%) leafbrushes 268/65536 536/131072 ( 0.4%) areas 2/256 16/2048 ( 0.8%) surfedges 5974/512000 23896/2048000 ( 1.2%) edges 3308/256000 13232/1024000 ( 1.3%) LDR worldlights 122/8192 10736/720896 ( 1.5%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 5/32768 60/393216 ( 0.0%) waterstrips 82/32768 820/327680 ( 0.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 1602/65536 3204/131072 ( 2.4%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 248340/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 59620/393216 (15.2%) LDR ambient table 562/65536 2248/262144 ( 0.9%) HDR ambient table 562/65536 2248/262144 ( 0.9%) LDR leaf ambient 1946/65536 54488/1835008 ( 3.0%) HDR leaf ambient 562/65536 15736/1835008 ( 0.9%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/4538 ( 0.0%) pakfile [variable] 213151/0 ( 0.0%) physics [variable] 40660/4194304 ( 1.0%) physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2419 Writing c:\program files (x86)\steam\steamapps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.bsp 6 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files (x86)\Steam\SteamApps\fxxstylerxxc\sourcesdk_content\cstrike\mapsrc\Surf_10X_Deluxe.bsp" "c:\program files (x86)\steam\steamapps\fxxstylerxxc\counter-strike source\cstrike\maps\Surf_10X_Deluxe.bsp"
The command failed. Windows reported the error: "Das System kann den angegebenen Pfad nicht finden."
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