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Hallo!
Ich habe eine meiner alten Maps von CS 1.6 auf CSS übertragen. Hab alle Texturen ersetzt und alle Fehler beseitigt die unter "Check for Problems" aufgelistet werden. Ich hab die Map sowohl aus Hammer und auch aus CSS selber versucht zu starten.. aber ohne Erfolg. CSS stürtzt ein paar Sekunden später ab und ich bin wieder am Desktop. Ich hab auch schon versucht davor eine andere Map (de_dust zb.) zu laden und danach meine Map, aber auch ohne Erfolg. Würde mich über eure Hilfe sehr Freuen!
** Executing... ** Command: "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk\bin\vbsp.exe" ** Parameters: -game "c:\programme\valve\steam\steamapps\toxiccrack\counter-strike source\cstrike" "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup"
Valve Software - vbsp.exe (Jan 2 2006) 1 threads materialPath: c:\programme\valve\steam\steamapps\toxiccrack\counter-strike source\cstrike\materials Loading c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.vmf Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_COBBLE_1, using default fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) Processing areas...done (0) Building Faces...done (1) Chop Details...done (0) Find Visible Detail Sides... Merged 4 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) writing c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.prt...done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (532149 bytes) Emitting linux collision data (use -nolinuxdata to disable). Building Physics collision data... done (0) (532149 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 666 texinfos to 571 Reduced 75 texdatas to 66 (2111 bytes to 1619) Writing c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp 6 seconds elapsed Memory leak: mempool blocks left in memory: 3
** Executing... ** Command: "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk\bin\vvis.exe" ** Parameters: -fast -game "c:\programme\valve\steam\steamapps\toxiccrack\counter-strike source\cstrike" "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup"
Valve Software - vvis.exe (Jan 2 2006) fastvis = true 1 threads reading c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp reading c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.prt 3066 portalclusters 11204 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (56) WARNING: Cluster portals saw into cluster WARNING: Cluster portals saw into cluster Optimized: 562373 visible clusters (0.00%) Total clusters visible: 7256785 Average clusters visible: 2366 Building PAS... Average clusters audible: 3065 visdatasize:2251425 compressed from 2354688 writing c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp 59 seconds elapsed
** Executing... ** Command: "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk\bin\vrad.exe" ** Parameters: -bounce 2 -noextra -game "c:\programme\valve\steam\steamapps\toxiccrack\counter-strike source\cstrike" "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup"
Valve Software - vrad.exe SSE (Jan 16 2006) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp 9737 faces 10 degenerate faces 471535 square feet [67901152.00 square inches] 0 displacements 0 square feet [0.00 square inches] 9727 patches before subdivision zero area child patch 42321 patches after subdivision 83 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (9) BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (123) transfers 7828215, max 1334 transfer lists: 59.7 megs GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #1 added RGB(488961, 393833, 65186) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #2 added RGB(150090, 119530, 18933) Build Patch/Sample Hash Table(s).....Done<0.0321 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1) FinalLightFace Done Ready to Finish 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 50/1024 2400/49152 ( 4.9%) brushes 1333/8192 15996/98304 (16.3%) brushsides 9366/65536 74928/524288 (14.3%) planes 6170/65536 123400/1310720 ( 9.4%) vertexes 20848/65536 250176/786432 (31.8%) nodes 5700/65536 182400/2097152 ( 8.7%) texinfos 571/12288 41112/884736 ( 4.6%) texdata 66/2048 2112/65536 ( 3.2%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 9737/65536 545272/3670016 (14.9%) origfaces 5312/65536 297472/3670016 ( 8.1%) leaves 5751/65536 184032/2097152 ( 8.8%) leaffaces 11277/65536 22554/131072 (17.2%) leafbrushes 3148/65536 6296/131072 ( 4.8%) areas 2/256 16/2048 ( 0.8%) surfedges 70049/512000 280196/2048000 (13.7%) edges 38517/256000 154068/1024000 (15.0%) LDR worldlights 83/8192 7304/720896 ( 1.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 859/32768 8590/327680 ( 2.6%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 15279/65536 30558/131072 (23.3%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 1806132/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 2251425/16777216 (13.4%) entdata [variable] 34443/393216 ( 8.8%) LDR leaf ambient 5751/65536 138024/1572864 ( 8.8%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 16635/0 ( 0.0%)
Win32 Specific Data: physics [variable] 532149/4194304 (12.7%) ==== Total Win32 BSP file data space used: 7007692 bytes ====
Linux Specific Data: physicssurface [variable] 532149/6291456 ( 8.5%) ==== Total Linux BSP file data space used: 7007692 bytes ====
Total triangle count: 28906 Writing c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp 2 minutes, 16 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "c:\programme\valve\steam\steamapps\toxiccrack\sourcesdk_content\cstrike\mapsrc\de_markt_backup.bsp" "c:\programme\valve\steam\steamapps\toxiccrack\counter-strike source\cstrike\maps\de_markt_backup.bsp"
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