000
18.02.2008, 22:46
regenschirm
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Hallo liebe thewall community. Ich bin gerade dabei eine kleine map zu konstruieren und habe folgendes Problem:
Wenn ich die Map starte, stürzt Cs ab. Ohne Fehlermeldung. Was mir beim Log aufgefallen ist, ist dass anscheinend nur csg läuft. kein vis, kein rad und kein bsp.
Hier das Log:
** Executing... ** Command: Change Directory ** Parameters: C:\Programme\Steam\steamapps\mopro92\counter-strike
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map" "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map"
** Executing... ** Command: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe ** Parameters: "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura Entering C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.59 seconds) SetModelCenters: 40%...50%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.81 seconds)
Using Wadfile: \programme\steam\steamapps\mopro92\counter-strike\cstrike\de_tura.wad - Contains 34 used textures, 97.14 percent of map (106 textures in wad)
added 2 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 1.55 mb (of 4.00 mb MAX) 2.50 seconds elapsed
----- END hlcsg -----
Hier muss ich mal den Text aufteilen.
Mine Einstellungen im Hammer unter Tools/Optiones sind soweit korrekt.
Was tun?
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deviantART
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001
18.02.2008, 22:47
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Hier gehts weiter:
** Executing... ** Command: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe ** Parameters: "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura Entering C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.61 seconds) SetModelCenters: 40%...50%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.84 seconds)
Using Wadfile: \programme\steam\steamapps\mopro92\counter-strike\cstrike\de_tura.wad - Contains 34 used textures, 97.14 percent of map (106 textures in wad)
added 2 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 1.55 mb (of 4.00 mb MAX) 2.53 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe ** Parameters: "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura Entering C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.70 seconds) SetModelCenters: 40%...50%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.81 seconds)
Using Wadfile: \programme\steam\steamapps\mopro92\counter-strike\cstrike\de_tura.wad - Contains 34 used textures, 97.14 percent of map (106 textures in wad)
added 2 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 1.55 mb (of 4.00 mb MAX) 2.59 seconds elapsed
----- END hlcsg -----
Und hier nochmal :|
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deviantART
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002
18.02.2008, 22:48
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Hier gehts weiter:
** Executing... ** Command: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe ** Parameters: "C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\Steam\STEAMA~1\mopro92\COUNTE~1\cstrike\tools\NEUERO~1\hlcsg.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura Entering C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.63 seconds) SetModelCenters: 40%...50%...90%... (0.02 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.83 seconds)
Using Wadfile: \programme\steam\steamapps\mopro92\counter-strike\cstrike\de_tura.wad - Contains 34 used textures, 97.14 percent of map (106 textures in wad)
added 2 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 1.55 mb (of 4.00 mb MAX) 2.53 seconds elapsed
----- END hlcsg -----
DAnke :)
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deviantART
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003
18.02.2008, 22:49
Krifitze

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Äh, da stimmt etwas aber ü-bär-haupt-nicht...
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004
18.02.2008, 23:00
Skuldoon
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du solltest deine einstellungen mal überprüfen, du rufst 4x (oder so) hlcsg auf
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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.
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005
19.02.2008, 15:23
regenschirm
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Äh, da stimmt etwas aber ü-bär-haupt-nicht...
Ich weiss :(, aber was soll ich dagegen tun?
du solltest deine einstellungen mal überprüfen, du rufst 4x (oder so) hlcsg auf
Das weiss ich auch (im startpost schon gesagt ;) ), die einstellungen stimmen soweit. Was tun? :/
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deviantART
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006
19.02.2008, 16:00
Skuldoon
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wenn die einstellungen stimmen, dann is das, was du als log hast, unmöglich ;)
überprüf alles nochmal, am besten neuinstallieren, damit alle mögliche fehler auch weg sind, und alles nochmal neu einstellen
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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.
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007
19.02.2008, 16:41
regenschirm
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Ok hab jetzt neu installiert. Jetzt funktioniert wenigstens der compile. ABER es stürzt immernoch ohne Fehlermeldung ab.
[alt]+[p] sagt nichts
Hier das log:
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura Entering C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.55 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (1.27 seconds)
Using Wadfile: \programme\steam\steamapps\mopro92\counter-strike\cstrike\de_tura.wad - Contains 34 used textures, 97.14 percent of map (106 textures in wad)
added 2 additional animating textures. Warning: ::FindTexture() texture CLIP not found! Warning: ::LoadLump() texture CLIP not found! Texture usage is at 1.55 mb (of 4.00 mb MAX) 1.88 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...1566 (0.20 seconds) BSP generation successful, writing portal file 'C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura.prt' SolidBSP [hull 1] 500...1000...1500...1855 (0.27 seconds) SolidBSP [hull 2] 500...1000...1500...1845 (0.28 seconds) SolidBSP [hull 3] 500...1000...1500...1865 (0.31 seconds) 2.58 seconds elapsed
----- END hlbsp -----
Aufteilen:
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deviantART
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008
19.02.2008, 16:42
regenschirm
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hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura 887 portalleafs 3206 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: (3.52 seconds) LeafThread: (338.81 seconds) average leafs visible: 232 g_visdatasize:82175 compressed from 98457 342.41 seconds elapsed [5m 42s]
----- END hlvis -----
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009
19.02.2008, 16:44
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hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe C:\Programme\Steam\steamapps\mopro92\counter-strike\cstrike\maps\de_tura
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ]
custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ]
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010
19.02.2008, 16:45
regenschirm
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[Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad'] [1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
4085 faces Create Patches : 27431 base patches 0 opaque faces 153678 square feet [22129758.00 square inches] 1 direct lights
BuildFacelights: (69.20 seconds) visibility matrix : 44.9 megs BuildVisLeafs: (76.31 seconds) MakeScales: (52.66 seconds) SwapTransfers: (4.11 seconds) Transfer Lists : 15693288 : 15.69M transfers Indices : 7983516 : 7.61M bytes Data : 62773152 : 59.87M bytes GatherLight: (1.14 seconds) FinalLightFace: (2.64 seconds) 206.70 seconds elapsed [3m 26s]
----- END hlrad -----
Danke :)
Jaja so kann man seinen post counter auch in die höhe treiben ;D nächstesmal lad ich irgendwo die textfile hoch ;)
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deviantART
Dieser Beitrag wurde am 19.02.2008 um 16:46 von regenschirm bearbeitet.
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011
19.02.2008, 16:51
Skuldoon
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du hast ne warnung wgn einer textur, sollte die map aber nicht unspielbar machen
ansonsten, schau mal was die konsole sagt, wenns abkackt
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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.
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012
19.02.2008, 17:03
regenschirm
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Die console sagt: Host_Error: no precache: models/player.mdl
Was hat das zu bedeuten in gerade verwirrt^^
Aber wir kommen der sache schon näher :D
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deviantART
Dieser Beitrag wurde am 19.02.2008 um 17:04 von regenschirm bearbeitet.
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013
19.02.2008, 17:11
Skuldoon
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laufen die standard maps bei dir?
kann es sein, dass du ein model in deiner map hast? und is dieses model zufällig das player.mdl?
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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.
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014
19.02.2008, 17:16
regenschirm
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1. Ja die Standard maps laufen 2. Nein ich hab kein model 3. Logischerweise nein
Hmm sonst noch ideen? :\
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015
20.02.2008, 19:37
regenschirm
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Kommt schon, ich weiss, dass ihr es wisst :D
Zu hülf
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016
22.02.2008, 22:08
regenschirm
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Ok ich habe das Problem jetzt glöst. Und zwar so: (trommelwirbel) ich hab die gesamte Map kopiert und in einem neuen Projekt eingefügt.
Trotzdem Danke
Mfg
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