000
09.12.2007, 10:01
Pipeline
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das Problem: ich compile die Map und es passiert, was unten steht, die Map kann ich aber trotzdem spielen, bloß macht es mir etwas sorge;) ich hab auch schon im hammer auf MAP->Check for Problems geklickt, da is aba nix... außerdem sind es eigentlich 2 probleme, einmal dieser fehler mit dem swap-kram und einmal die entitys. soweit von mir, jetzt brauch ich euch^^
** Command: Change Directory ** Parameters: C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\Valve Hammer Editor\maps\a1_dustassault.map" "C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault.map"
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe ** Parameters: "C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault"
qcsg.exe v2.8 (Jan 31 2000) ---- qcsg ---- entering C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault.map CreateBrush: 0...1...2...Entity 0, Brush 22: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4132)-(4112,4112,-3548) Entity 0, Brush 22: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4128, -4128, -4128)-(4128,4128,-3552) Entity 0, Brush 22: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4114)-(4112,4112,-3566) Entity 0, Brush 23: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, 3548)-(4112,4112,4132) Entity 0, Brush 23: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4128, -4128, 3552)-(4128,4128,4128) Entity 0, Brush 23: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, 3566)-(4112,4112,4114) Entity 0, Brush 24: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4132)-(-3568,4112,4132) Entity 0, Brush 24: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4128, -4128, -4128)-(-3552,4128,4128) Entity 0, Brush 24: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4114)-(-3568,4112,4114) Entity 0, Brush 25: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-3600, 3568, -4132)-(4112,4112,4132) Entity 0, Brush 25: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-3616, 3552, -4128)-(4128,4128,4128) Entity 0, Brush 25: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-3600, 3568, -4114)-(4112,4112,4114) Entity 0, Brush 26: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4132)-(4112,-3568,4132) Entity 0, Brush 26: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4128, -4128, -4128)-(4128,-3552,4128) Entity 0, Brush 26: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (-4112, -4112, -4114)-(4112,-3568,4114) 3...Entity 0, Brush 27: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (3568, -3600, -3620)-(4112,3600,3620) Entity 0, Brush 27: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (3552, -3616, -3616)-(4128,3616,3616) Entity 0, Brush 27: A 'Unknown Class' @(0,0,0) outside world(+/-4096): (3568, -3600, -3602)-(4112,3600,3602) 4...5...6...7...8...9... (0) CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1) Using WAD File: \dokumente und einstellungen\skit-0\desktop\valve\valve\halflife.wad Using WAD File: \dokumente und einstellungen\skit-0\desktop\valve\cstrike\cs_assault.wad Using WAD File: \dokumente und einstellungen\skit-0\desktop\valve\cstrike\cs_dust.wad Using WAD File: \dokumente und einstellungen\skit-0\desktop\valve\cstrike\cs_office.wad added 3 additional animating textures. 1 seconds elapsed
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe ** Parameters: "C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault"
qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- writing C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault.prt 0 seconds elapsed
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe ** Parameters: "C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault"
vis.exe v1.3 (Dec 30 1998) ---- vis ---- 2 thread(s) 179 portalleafs 582 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0) LeafThread: 0...1...2...3...4...5...6...7...8...9... (5) WARNING: Leaf portals saw into leafaverage leafs visible: 83 visdatasize:4233 compressed from 4117 5.0 seconds elapsed
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe ** Parameters: "C:\Dokumente und Einstellungen\Skit-0\Desktop\Valve\cstrike\maps\a1_dustassault"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 2 threads [Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad'] [1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
747 faces 64247 square feet [9251691.00 square inches] 3423 patches after subdivision 5 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (1) visibility matrix: 0.7 megs BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9... (0) MakeScales: 0...1...2...3...4...5...6...7...8...9... (1) transfer lists: 2.6 megs SwapTransfersTask: 0...1...WARNING: SwapTransfers: unmatched WARNING: SwapTransfers: unmatched WARNING: SwapTransfers: unmatched 2...WARNING: SwapTransfers: unmatched . . hier hab ich knapp 200 davon rausgeschnitten!!! . WARNING: SwapTransfers: unmatched
8...9... (1) GatherLight: 0...1...2...3...4...5...6...7...8...9... (1) Bounce #1 added RGB(5157, 5157, 2589) FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (0)
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/400 64/25600 ( 0.3%) planes 1264/32767 25280/655340 ( 3.9%) vertexes 946/65535 11352/786420 ( 1.4%) nodes 337/32767 8088/786408 ( 1.0%) texinfos 86/8192 3440/327680 ( 1.0%) faces 747/65535 14940/1310700 ( 1.1%) clipnodes 1210/32767 9680/262136 ( 3.7%) leaves 180/8192 5040/229376 ( 2.2%) marksurfaces 827/65535 1654/131070 ( 1.3%) surfedges 3540/512000 14160/2048000 ( 0.7%) edges 1788/256000 7152/1024000 ( 0.7%) texdata [variable] 840/2097152 ( 0.0%) lightdata [variable] 142386/2097152 ( 6.8%) visdata [variable] 4233/2097152 ( 0.2%) entdata [variable] 897/131072 ( 0.7%) === Total BSP file data space used: 249206 bytes === 4 seconds elapsed
und schon ne idee?
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iCH HASSE cAPSLOCK1111
Dieser Beitrag wurde am 09.12.2007 um 10:02 von Pipeline bearbeitet.
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