|
Ok mein Log:
** Executing... ** Command: Change Directory ** Parameters: D:\Half-Life
** Executing... ** Command: Copy File ** Parameters: "D:\Half-Life\valve\maps\Technix-2Test.map" "D:\Half-Life\valve\maps\Technix-2Test.map"
** Executing... ** Command: D:\Half-Life\WorldCraft\qcsg.exe ** Parameters: "D:\Half-Life\valve\maps\Technix-2Test"
qcsg.exe v2.8 (Jan 31 2000) ---- qcsg ---- entering D:\Half-Life\valve\maps\Technix-2Test.map CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0) CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0) Using WAD File: \half-life\valve\liquids.wad Using WAD File: \half-life\valve\decals.wad Using WAD File: \half-life\valve\halflife.wad added 3 additional animating textures. 0 seconds elapsed
** Executing... ** Command: D:\Half-Life\WorldCraft\qbsp2.exe ** Parameters: "D:\Half-Life\valve\maps\Technix-2Test"
qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- writing D:\Half-Life\valve\maps\Technix-2Test.prt 0 seconds elapsed
** Executing... ** Command: D:\Half-Life\WorldCraft\vis.exe ** Parameters: "D:\Half-Life\valve\maps\Technix-2Test"
vis.exe v1.3 (Dec 30 1998) ---- vis ---- 1 thread(s) 154 portalleafs 345 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0) LeafThread: 0...1...2...3...4...5...6...7...8...9... (0) average leafs visible: 35 visdatasize:3110 compressed from 3080 0.0 seconds elapsed
** Executing... ** Command: D:\Half-Life\WorldCraft\qrad.exe ** Parameters: "D:\Half-Life\valve\maps\Technix-2Test"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 1 threads [Reading texlights from 'D:\HALF-LIFE\WORLDCRAFT\lights.rad'] [1 texlights parsed from 'D:\HALF-LIFE\WORLDCRAFT\lights.rad']
1300 faces 206822 square feet [29782400.00 square inches] 10793 patches after subdivision 1 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (1) visibility matrix: 6.9 megs BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9... (2) MakeScales: 0...1...2...3...4...5...6...7...8...9... (14) transfer lists: 4.3 megs SwapTransfersTask: 0...1...2...3...4...5...6...7...8...9... (0) GatherLight: 0...1...2...3...4...5...6...7...8...9... (0) Bounce #1 added RGB(1396, 1396, 701) FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (4)
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/400 64/25600 ( 0.3) planes 644/32767 12880/655340 ( 2.0) vertexes 1673/65535 20076/786420 ( 2.6) nodes 353/32767 8472/786408 ( 1.1) texinfos 9/8192 360/327680 ( 0.1) faces 1300/65535 26000/1310700 ( 2.0) clipnodes 1026/32767 8208/262136 ( 3.1) leaves 155/8192 4340/229376 ( 1.9) marksurfaces 1357/65535 2714/131070 ( 2.1) surfedges 6002/512000 24008/2048000 ( 1.2) edges 3002/256000 12008/1024000 ( 1.2) texdata [variable] 268/2097152 ( 0.0) lightdata [variable] 463287/2097152 (22.1) visdata [variable] 3110/2097152 ( 0.1) entdata [variable] 333/131072 ( 0.3) === Total BSP file data space used: 586128 bytes === 22 seconds elapsed
** Executing... ** Command: D:\Half-Life\hl.exe ** Parameters: +map "Technix-2Test"
Sieht meiner Meinung nicht nach nem Fehler aus oder?
--
JMH
|