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31.03.2002, 09:22
Tim
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Hi!
Ich hab ne map gemacht, ne snipermap.
Hab versucht die zu compilen, mit den Standard Compilern von WC, dat war aber nix, ging nich, liegt aber glaub ich an XP....
Deshalb hab ich die Zoner Dings Compiler da genommen: HLBSP, HLCSG, etc...
Wenn ich mit denen jetz compile, bekomm ich den Fehler, dass die WAD Datei nich vorhanden wär, und das in verschiedenen Ordnern. Sie is aber 100%ig da! In allen benötigten Ordner...!
Hier noch die Log:
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\Worldcraft\hlcsg.exe "F:\Eigene Maps\Snipermap\snipermap"
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering F:\Eigene Maps\Snipermap\snipermap.map CreateBrush: (0.89 seconds) SetModelCenters: (0.02 seconds) CSGBrush: (1.08 seconds) Error: Could not open wad file \eigene maps\snipermap\snipermap.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\Worldcraft\hlbsp.exe "F:\Eigene Maps\Snipermap\snipermap" >> There was a problem compiling the map. >> Check the file F:\Eigene Maps\Snipermap\snipermap.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: D:\Worldcraft\hlvis.exe -fast "F:\Eigene Maps\Snipermap\snipermap" >> There was a problem compiling the map. >> Check the file F:\Eigene Maps\Snipermap\snipermap.log for the cause.
----- END hlvis -----
PLZ HELP!!!!
Thx Tim
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001
31.03.2002, 09:25
DMA147.ThW
Ehrenmember
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Hallo,
Half-Life, bzw. WorldCraft kommt mit Leerzeichen in Ordner-Namen und Datei-Namen nicht zurecht.
Error: Could not open wad file \eigene maps\snipermap\snipermap.wad
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Alexander Mieland (aka dma147) APP - Another PHP Program http://www.php-programs.de
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002
31.03.2002, 10:31
KhanRKerensky
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Wa? Du meldest dich bei ThW noch, DMA?
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"[...] you're going to burn in a very special level of Hell. A level they reserve for child molesters and people who talk at the theater." - Book
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003
31.03.2002, 14:08
Tim
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Hi!
Thx DMA147!!!! Hab ich Probiert, auch alles auf 8 Zeichen reduziert, geht aber immer noch net
entering F:\Maps\Compile\sniperm2.map CreateBrush: 30..60..90.. (0.08 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 30..60..90.. (0.17 seconds) Error: Could not open wad file \maps\compile\snipermap.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist
Die Dateien dürfen aber länger als 8 Zeichen sein, oder?
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004
31.03.2002, 14:16
Tubgirl
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Muh, kannst du lesen?
Tim postete Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist
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005
31.03.2002, 23:51
Hessie J.
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Das ganze Gelumpe sollte auch noch auf einer Partition liegen.
@Pepe: Wer lesen kann ... :D
Sie is aber 100%ig da!
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Dieser Beitrag wurde am 31.03.2002 um 23:52 von Hessie J. bearbeitet.
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