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Hallo,
Also mein Prob ist schnell erklärt ich hab eine map gebastelt und wollte sie compilieren bloss sagt er mit immer wieder das ein fehler auftritt! Allerdings finde ich diesen fehler weder wenn ich das Log durchsehe finde ich einen fehler, noch der LogAnalyser findet einen Fehler.
Hier mal das Log File:
######START######
** Executing... ** Command: Change Directory ** Parameters: D:\Steam\steamapps\marcogt@web.de\counter-strike
** Executing... ** Command: Copy File ** Parameters: "D:\Maps\de_pow_kneipe.map" "D:\Maps\de_pow_kneipe.map"
** Executing... ** Command: D:\VALVEH~1\ZHLT34~1\hlcsg.exe ** Parameters: "D:\Maps\de_pow_kneipe"
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: D:\VALVEH~1\ZHLT34~1\hlcsg.exe D:\Maps\de_pow_kneipe Entering D:\Maps\de_pow_kneipe.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.22 seconds) SetModelCenters: 40%...50%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.44 seconds)
Warning: Wad file '\dokumente und einstellungen\marco\desktop\low5274\pooltable.wad' not found Using Wadfile: \valve hammer editor\wads\pow.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \valve hammer editor\wads\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Using Wadfile: \valve hammer editor\wads\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \valve hammer editor\wads\halflife.wad - Contains 38 used textures, 70.37 percent of map (3116 textures in wad) Using Wadfile: \valve hammer editor\wads\decals.wad - Contains 0 used textures, 0.00 percent of map (225 textures in wad) Error: Could not open wad file \dokumente und einstellungen\marco\desktop\low5274\pooltable.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist
Using Wadfile: \valve hammer editor\wads\mad_interior_vol1.wad - Contains 1 used texture, 1.85 percent of map (63 textures in wad) Using Wadfile: \valve hammer editor\wads\doors.wad - Contains 2 used textures, 3.70 percent of map (17 textures in wad)
----- END hlcsg -----
** Executing... ** Command: D:\VALVEH~1\ZHLT34~1\hlbsp.exe ** Parameters: "D:\Maps\de_pow_kneipe"
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: D:\VALVEH~1\ZHLT34~1\hlbsp.exe D:\Maps\de_pow_kneipe >> There was a problem compiling the map. >> Check the file D:\Maps\de_pow_kneipe.log for the cause.
----- END hlbsp -----
** Executing... ** Command: D:\VALVEH~1\ZHLT34~1\hlvis.exe ** Parameters: "D:\Maps\de_pow_kneipe"
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: D:\VALVEH~1\ZHLT34~1\hlvis.exe D:\Maps\de_pow_kneipe >> There was a problem compiling the map. >> Check the file D:\Maps\de_pow_kneipe.log for the cause.
----- END hlvis -----
** Executing... ** Command: D:\VALVEH~1\ZHLT34~1\hlrad.exe ** Parameters: "D:\Maps\de_pow_kneipe"
hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: D:\VALVEH~1\ZHLT34~1\hlrad.exe D:\Maps\de_pow_kneipe >> There was a problem compiling the map. >> Check the file D:\Maps\de_pow_kneipe.log for the cause.
----- END hlrad -----
######ENDE######
Ich hoffe hier findet dort irgendeinen Fehler denn ich weiss mir imoment nicht mehr zu helfen.
mfg Phoenix
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