000
25.10.2009, 15:19
Foxxy
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Hallo erstmal...ich muss euch mal wieder mit einem meiner Probleme belästigen x) könnt ihr mir bitte helfen, weil ich weis echt nicht woran es liegen könnte:
** Executing... ** Command: "c:\program files\steam\steamapps\_bjoerni_\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\_bjoerni_\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02"
Valve Software - vbsp.exe (Dec 11 2006) 4 threads materialPath: c:\program files\steam\steamapps\_bjoerni_\counter-strike source\cstrike\materials Loading C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (4) writing C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.prt...done (1) numvertexes == MAX_MAP_VERTS
** Executing... ** Command: "c:\program files\steam\steamapps\_bjoerni_\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\_bjoerni_\counter-strike source\cstrike" -fast "C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02"
Valve Software - vvis.exe (Nov 8 2007) fastvis = true 4 threads reading c:\program files\steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.bsp reading c:\program files\steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.prt 7399 portalclusters 23061 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (37) Optimized: 2215232 visible clusters (0.00%) Total clusters visible: 40309897 Average clusters visible: 5448 Building PAS... Average clusters audible: 7395 visdatasize:12816308 compressed from 13732544 writing c:\program files\steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.bsp 48 seconds elapsed
** Executing... ** Command: "c:\program files\steam\steamapps\_bjoerni_\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\_bjoerni_\counter-strike source\cstrike" -noextra "C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 4 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.bsp 30312 faces 14 degenerate faces 3736208 square feet [538013952.00 square inches] 24 displacements 41 square feet [5918.91 square inches] 30298 patches before subdivision 379804 patches after subdivision 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (3) BuildVisLeafs: 0Error trying to allocate 32720 bytes.
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Steam\steamapps\_bjoerni_\sourcesdk_content\cstrike\mapsrc\cs_test02.bsp" "c:\program files\steam\steamapps\_bjoerni_\counter-strike source\cstrike\maps\cs_test02.bsp"
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001
25.10.2009, 15:25
NoMaster
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http://flow.computer-dc.de/analyzer.php
Steht eigentilch ganz gut erklärt.
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