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Okay VIELEN DANK an euch besonders an Herr Freimann, guter Support:P. Also das Wasser klappt endlich, dafür habe ich nun ein anderes Problem Portalflow dauert ewigkeiten, dazu kommt das im LOG mehrere Fehler auftreten. Ich habe ledeglich die Eier gelöscht und Rampen zu func_details gemacht...
** Executing... ** Command: "d:\programme\steam\steamapps\crusii\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "d:\programme\steam\steamapps\crusii\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55"
Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: d:\programme\steam\steamapps\crusii\counter-strike source\cstrike\materials Loading C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (3)
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (377.3, 5673.4, -1515.9) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (349.4, 5703.2, -1575.4) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (314.6, 5735.7, -1640.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (187.9, 5730.7, -1630.3) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (377.3, 5673.4, -1515.7) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (349.4, 5703.2, -1575.4) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (313.9, 5735.2, -1639.4) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (186.8, 5729.9, -1628.8) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 64521:
*** Suppressing further FindPortalSide errors.... *** ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) Processing areas...done (0) Building Faces...done (1) Chop Details...done (0) Find Visible Detail Sides... Merged 386 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (2) writing C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.prt...done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/mpa27*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/mpa27rt" Can't load skybox file skybox/mpa27 to build the default cubemap! Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Warning: overflowed 8 displacement corner-neighbor lists.Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (603195 bytes) Error! prop_static using model "models/props_canal/boat001b.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props_canal/boat001b.mdl"! Placing detail props : 0...1...2...3.Material NATURE/BLENDDIRTGRASS008A uses unknown detail object type coastline_redgrass01! Material NATURE/BLENDDIRTGRASS008A uses unknown detail object type coastline_redgrass01! Material NATURE/BLENDDIRTGRASS008A uses unknown detail object type coastline_redgrass01! coastline_redgrass01! .4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 4393 texinfos to 3761 Reduced 48 texdatas to 29 (3002 bytes to 1272) Writing C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.bsp 12 seconds elapsed
** Executing... ** Command: "d:\programme\steam\steamapps\crusii\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "d:\programme\steam\steamapps\crusii\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55"
Valve Software - vvis.exe (Nov 8 2007) 2 threads reading c:\dokumente und einstellungen\crusii\desktop\games adds\hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.bsp reading c:\dokumente und einstellungen\crusii\desktop\games adds\hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.prt 3803 portalclusters 13667 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (55) PortalFlow: 0... ** Executing... ** Command: "d:\programme\steam\steamapps\crusii\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "d:\programme\steam\steamapps\crusii\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\dokumente und einstellungen\crusii\desktop\games adds\hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.bsp No vis information, direct lighting only. 13813 faces 218 degenerate faces 20245155 square feet [2915302400.00 square inches] 228 displacements 86741 square feet [12490801.00 square inches] can't solve quadratic for light 169.000000 169.000000 5 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (344) Build Patch/Sample Hash Table(s).....Done<0.1212 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 45/1024 2160/49152 ( 4.4%) brushes 1531/8192 18372/98304 (18.7%) brushsides 32944/65536 263552/524288 (50.3%) planes 57030/65536 1140600/1310720 (87.0%) VERY FULL! vertexes 21635/65536 259620/786432 (33.0%) nodes 7844/65536 251008/2097152 (12.0%) texinfos 3761/12288 270792/884736 (30.6%) texdata 29/2048 928/65536 ( 1.4%) dispinfos 228/0 40128/0 ( 0.0%) disp_verts 18468/0 369360/0 ( 0.0%) disp_tris 29184/0 58368/0 ( 0.0%) disp_lmsamples 7748/0 7748/0 ( 0.0%) faces 13813/65536 773528/3670016 (21.1%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 7594/65536 425264/3670016 (11.6%) leaves 7890/65536 252480/2097152 (12.0%) leaffaces 18555/65536 37110/131072 (28.3%) leafbrushes 7097/65536 14194/131072 (10.8%) areas 3/256 24/2048 ( 1.2%) surfedges 98096/512000 392384/2048000 (19.2%) edges 51775/256000 207100/1024000 (20.2%) LDR worldlights 5/8192 440/720896 ( 0.1%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 2097/32768 20970/327680 ( 6.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 32841/65536 65682/131072 (50.1%) cubemapsamples 12/1024 192/16384 ( 1.2%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 8643476/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 29551/393216 ( 7.5%) LDR leaf ambient 7890/65536 189360/1572864 (12.0%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/1700 ( 0.1%) pakfile [variable] 79977/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 603195/4194304 (14.4%) ==== Total Win32 BSP file data space used: 14417565 bytes ====
Total triangle count: 39869 Writing c:\dokumente und einstellungen\crusii\desktop\games adds\hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.bsp 5 minutes, 52 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Dokumente und Einstellungen\Crusii\Desktop\Games ADDS\Hammer\maps\surf_metal_prison_reloaded\surf_metal_prison_reloadedb55.bsp" "d:\programme\steam\steamapps\crusii\counter-strike source\cstrike\maps\surf_metal_prison_reloadedb55.bsp"
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