000
28.06.2003, 18:23
the tetris
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habe ein Problem, ich bekomme immer einen Error mit folgendem Text:
No vis information, direct lighting only. 3167 faces 246734 square feet [35529716.00 square inches] 16765 patches after subdivision 1 direct lights BuildFacelights: 0...1...2... ************ ERROR ************ Texture axis perpendicular to face
kann mir da jemand weiterhelfen sonst ist alles i.O aber trotzdem noch den Rest:
** Executing... ** Command: Change Directory ** Parameters: F:\Games\Sierra\Half-Life
** Executing... ** Command: Copy File ** Parameters: "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2.map" "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2.map"
** Executing... ** Command: F:\Games\VALVEH~1\tools\qcsg.exe ** Parameters: "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2"
qcsg.exe v2.8 (Jan 31 2000) ---- qcsg ---- entering F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2.map CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0) CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1) Using WAD File: \games\sierra\half-life\cstrike\cs_dust.wad Using WAD File: \games\sierra\half-life\cstrike\de_aztec.wad Using WAD File: \games\sierra\half-life\valve\halflife.wad added 2 additional animating textures. 1 seconds elapsed
** Executing... ** Command: F:\Games\VALVEH~1\tools\qbsp2.exe ** Parameters: "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2"
qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- LEAK LEAK LEAK 2 seconds elapsed
** Executing... ** Command: F:\Games\VALVEH~1\tools\vis.exe ** Parameters: "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2"
vis.exe v1.3 (Dec 30 1998) ---- vis ---- 1 thread(s) LoadPortals: couldn't read F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2.prt No vising performed.
** Executing... ** Command: F:\Games\VALVEH~1\tools\qrad.exe ** Parameters: "F:\Games\Sierra\Half-Life\cstrike\maps\test_alt2"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 1 threads [Reading texlights from 'F:\Games\VALVEH~1\tools\lights.rad'] [1 texlights parsed from 'F:\Games\VALVEH~1\tools\lights.rad']
No vis information, direct lighting only. 3167 faces 246734 square feet [35529716.00 square inches] 16765 patches after subdivision 1 direct lights BuildFacelights: 0...1...2... ************ ERROR ************ Texture axis perpendicular to face
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001
28.06.2003, 18:40
Smeagol
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falsches forum schau im RICHTIGEN forum nach da gibt es einen thread in dessen namen steht "VORHER LESEN" tu das
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