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Also ich habe keine Fehler gefunde und er sagt soweit ich weis auch keinen Fehler beim Compilen an.Aber wenn dann CS startet geht es sofort wieder raus und ich bin im windows !! Hier is mein ganzer Compiler Text: ** Executing... ** Command: Change Directory ** Parameters: C:\Sierra\Counter-Strike
** Executing... ** Command: Copy File ** Parameters: "C:\Sierra\Counter-Strike\cstrike\cs_eis.map" "C:\Sierra\Counter-Strike\cstrike\maps\cs_eis.map"
** Executing... ** Command: C:\zhlt254\Zhlt\hlcsg.exe ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_eis"
hlcsg v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\zhlt254\Zhlt\hlcsg.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_eis
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Sierra\Counter-Strike\cstrike\maps\cs_eis.map CreateBrush: 20%...40%...60%...80%... (0.03 seconds) SetModelCenters: 20%...40%...60%...80%... (0.00 seconds) CSGBrush: 20%...40%...60%...80%... (0.14 seconds) Using WAD File: \sierra\counter-strike\cstrike\as_tundra.wad Using WAD File: \sierra\counter-strike\cstrike\cs_office.wad Using WAD File: \sierra\counter-strike\cstrike\cs_office_classic.wad Using WAD File: \sierra\counter-strike\cstrike\cstrike.wad Using WAD File: \sierra\counter-strike\cstrike\schlafwagen.wad added 3 additional animating textures. Texture usage is at 0.36 mb (of 4.00 mb MAX) 0.20 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\zhlt254\Zhlt\hlbsp.exe ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_eis"
hlbsp v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\zhlt254\Zhlt\hlbsp.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_eis
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Sierra\Counter-Strike\cstrike\maps\cs_eis.prt' 0.20 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\zhlt254\Zhlt\hlvis.exe ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_eis"
hlvis v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\zhlt254\Zhlt\hlvis.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_eis
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
48 portalleafs 129 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.19 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 9 and 10: (-204.800 -691.200 96.000) (-200.889 -685.333 37.333) (-176.000 -704.000 0.000) (-176.000 -704.000 0.000) (-176.000 -720.000 96.000)
average leafs visible: 43 g_visdatasize:385 compressed from 288 0.22 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\zhlt254\Zhlt\hlrad.exe ** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_eis"
hlrad v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\zhlt254\Zhlt\hlrad.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_eis
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
[Reading texlights from 'C:\zhlt254\Zhlt\lights.rad'] [1 texlights parsed from 'C:\zhlt254\Zhlt\lights.rad']
207 faces Create Patches : 874 base patches 0 opaque faces 12214 square feet [1758939.75 square inches] 3 direct lights
BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.83 seconds) visibility matrix : 0.0 megs BuildVisLeafs: 10%...20%...50%...60%...70%... (0.22 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.08 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds) Transfer Lists : 320072 transfers Indices : 188376 bytes Data : 1280288 bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds) 2.25 seconds elapsed
----- END hlrad -----
** Executing... ** Command: C:\Sierra\COUNTE~1\cstrike.exe ** Parameters: +map "cs_eis"
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_________Mappen kann ich nur der compiler spielt verückt__________
So ein MistStück ;-)
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