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Hi leutz ich kompilier mal da wieder sonne map und sehe da folgendes prob.: Leaf Portals Saw Into Leaf! Aber ich poste mal einfach den ganzen kompilier auszug: hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLCSG.EXE -estimate -high -nowadtextures -wadinclude mc.wad "D:\Sierra\Worldcraft\Stefans maps\mysterie_castle.map"
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ High ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad] [mc.wad]
entering D:\Sierra\Worldcraft\Stefans maps\mysterie_castle.map CreateBrush: (9.78 seconds) SetModelCenters: (0.05 seconds) CSGBrush: (6.48 seconds) Embedding textures from WAD File [\sierra\worldcraft\zhlt\zhlt.wad] into BSP Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\half-life\cstrike\cstrike.wad Embedding textures from WAD File [\sierra\half-life\mc.wad] into BSP added 1 additional animating textures. Texture usage is at 0.73 mb (of 4.00 mb MAX) 17.46 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLBSP.EXE -high -estimate "D:\Sierra\Worldcraft\Stefans maps\mysterie_castle.map"
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ High ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'D:\Sierra\Worldcraft\Stefans maps\mysterie_castle.prt' 11.48 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLVIS.EXE -high -estimate -full "D:\Sierra\Worldcraft\Stefans maps\mysterie_castle.map"
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ High ] [ Normal ]
fast vis [ off ] [ off ] full vis [ on ] [ off ]
1734 portalleafs 5853 numportals BasePortalVis: (73.76 seconds) LeafThread: (22935.46 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 363 and 364: (57.500 1041.500 -1709.750) (59.000 1040.000 -1709.000) (59.000 1040.000 -1709.000) (59.000 1043.000 -1709.000)
average leafs visible: 303 g_visdatasize:150095 compressed from 376278 23009.83 seconds elapsed [6h 23m 29s]
----- END hlvis -----
1)Ist es von nöten, dass ich diesen Fehler behebe?
2)Außerdem hatte ich mal den fehler (im spiel (cs)): frame 0 set -2clayroof oder so!Was ging da vor, ist das die folge von 1)?
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Dieser Beitrag wurde am 06.01.2002 um 19:02 von Waypointer bearbeitet.
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