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Moin!
Ich bin der besagte freund, und da es meine 1. map ist bin ich noch net so der checker und konnte mit den anderen antworten wenig anfangen bzw. hat net funktioniert. hier die anzeigen die gemacht werden: ** Executing... ** Command: Change Directory ** Parameters: D:\Spiele\Half Life
** Executing... ** Command: Copy File ** Parameters: "D:\Valve Hammer Editor\maps\gymi at all2.map" "D:\Spiele\Half Life\cstrike\maps\gymi at all2.map"
** Executing... ** Command: D:\VALVEH~1\tools\zhlt253\hlcsg.exe ** Parameters: -onlyents "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\VALVEH~1\tools\zhlt253\hlcsg.exe -onlyents "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ on ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering D:\Spiele\Half Life\cstrike\maps\gymi at all2.map Using WAD File: \spiele\half life\cstrike\csde_nokia.wad Using WAD File: \spiele\half life\cstrike\cs_office.wad Using WAD File: \spiele\half life\cstrike\de_aztec.wad Using WAD File: \spiele\half life\cstrike\de_vegas.wad Using WAD File: \spiele\half life\cstrike\de_village.wad Using WAD File: \spiele\half life\cstrike\assaultperu.wad Using WAD File: \spiele\half life\cstrike\cs_assault.wad Using WAD File: \spiele\half life\cstrike\cstrike.wad Using WAD File: \spiele\half life\valve\halflife.wad 0.08 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: D:\VALVEH~1\tools\zhlt253\hlbsp.exe ** Parameters: "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\VALVEH~1\tools\zhlt253\hlbsp.exe "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'D:\Spiele\Half Life\cstrike\maps\gymi at all2.prt' 1.97 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: D:\VALVEH~1\tools\zhlt253\hlvis.exe ** Parameters: -fast "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
g_fastvis = true hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: D:\VALVEH~1\tools\zhlt253\hlvis.exe -fast "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ] full vis [ off ] [ off ]
615 portalleafs 1837 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.17 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 146 and 160: (519.966 -2173.000 -366.000) (519.966 -2173.000 -375.000) (514.975 -1880.000 -375.000) (514.975 -1880.000 -366.000)
average leafs visible: 478 g_visdatasize:47245 compressed from 47355 1.23 seconds elapsed
----- END hlvis -----
** Executing... ** Command: D:\VALVEH~1\tools\zhlt253\hlrad.exe ** Parameters: -extra "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: D:\VALVEH~1\tools\zhlt253\hlrad.exe -extra "D:\Spiele\Half Life\cstrike\maps\gymi at all2"
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
4731 faces Create Patches : 47972 base patches 0 opaque faces 771729 square feet [111129088.00 square inches] 1 direct lights
BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%...Error: for Face 4274 (texture asphalt01) at (-2011.000 -2662.000 -357.000) (-2011.000 -2663.000 -357.000) (-2011.000 -2663.000 -141.000) (-2011.000 -2662.000 -141.000) Error: Bad surface extents (839 x 7) Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlrad -----
ich weiß auch net was ich davon halten soll.
p.s. das ziel der map wird sein die lehrer (die geisel) aus dem lehrerzimmer zu befleien, da bei uns alle lehrer sehr beliebt sind (n amoklauf wie in erfurt wär bei uns unvorstellbar)
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Fehler! Überall Fehler! Sie werden uns kriegen!
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