|
Ich versuchs und versuchs, aber ich bekomme das ambient_generic nicht zum laufen. Ich habe das Tutorial gelesen und auch den Wiki Eintrag und ich denke, alles richtig gemacht zu haben. Ich hatte ein Audiofile erst selbst aufgenommen, dass dann mit einem Editor so konfiguriert, wie es im Tutorial stand, aber wenn ich die Map starte, bleibt er bei "Verifying Ressources" stehen. Habe gelesen, das liegt daran, dass das file nicht richtig ist, und Halflife (bzw in meinem fall cs) das erst umwandeln muss. Um auf Nummer sicher zu gehen, habe ich dann zum test ein ambient file aus cs für den ambient_generic eingesetzt, aber wieder steht er beim laden. Was mach ich falsch?
Der Log ist hier, aber ich glaube nicht es liegt daran: hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlcsg ----- Command line: "C:\Programme\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-noinfo "C:\Programme\Valve Hammer Editor\tools\sound.map" Entering C:\Programme\Valve Hammer Editor\tools\sound.map Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.03 seconds)
Using Wadfile: \sierra\halflife\valve\halflife.wad - Contains 6 used textures, 100.00 percent of map (3116 textures in wad) Using Wadfile: \sierra\halflife\valve\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Using Wadfile: \sierra\halflife\valve\decals.wad - Contains 0 used textures, 0.00 percent of map (222 textures in wad)
added 3 additional animating textures. Texture usage is at 0.10 mb (of 4.00 mb MAX) 0.27 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlbsp ----- Command line: "C:\Programme\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-noinfo "C:\Programme\Valve Hammer Editor\tools\sound.map" BSP generation successful, writing portal file 'C:\Programme\Valve Hammer Editor\tools\sound.prt' 0.05 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlvis ----- Command line: "C:\Programme\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-noinfo -fast "C:\Programme\Valve Hammer Editor\tools\sound.map" 10 portalleafs 17 numportals BasePortalVis: (0.00 seconds) average leafs visible: 9 g_visdatasize:40 compressed from 20 0.00 seconds elapsed
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlrad ----- Command line: "C:\Programme\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-chart -noinfo -chop 128 -texchop 128 "C:\Programme\Valve Hammer Editor\tools\sound.map" [Reading texlights from 'C:\Programme\Valve Hammer Editor\tools\lights.rad'] [1 texlights parsed from 'C:\Programme\Valve Hammer Editor\tools\lights.rad']
138 faces Create Patches : 408 base patches 0 opaque faces 13277 square feet [1911928.00 square inches] 2 direct lights
BuildFacelights: (0.44 seconds) visibility matrix : 0.0 megs BuildVisLeafs: (0.02 seconds) MakeScales: (0.02 seconds) SwapTransfers: (0.00 seconds) Transfer Lists : 58350 : 58.35k transfers Indices : 20872 : 20.38k bytes Data : 233400 : 227.93k bytes GatherLight: (0.00 seconds) FinalLightFace: (0.06 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 3/400 192/25600 ( 0.8%) planes 294/65535 5880/1310700 ( 0.4%) vertexes 195/65535 2340/786420 ( 0.3%) nodes 32/32767 768/786408 ( 0.1%) texinfos 15/32767 600/1310680 ( 0.0%) faces 138/65535 2760/1310700 ( 0.2%) clipnodes 97/32767 776/262136 ( 0.3%) leaves 23/8192 644/229376 ( 0.3%) marksurfaces 177/65535 354/131070 ( 0.3%) surfedges 658/512000 2632/2048000 ( 0.1%) edges 330/256000 1320/1024000 ( 0.1%) texdata [variable] 400/4194304 ( 0.0%) lightdata [variable] 56772/6291456 ( 0.9%) visdata [variable] 40/2097152 ( 0.0%) entdata [variable] 2661/524288 ( 0.5%) 9 textures referenced === Total BSP file data space used: 78139 bytes === 0.56 seconds elapsed
----- END hlrad -----
BSP Optimizer by XP-Cagey, v1.5 (Feb 3 2004) Based on code by Valve Software
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 3/400 192/25600 ( 0.8) planes 294/32767 5880/655340 ( 0.9) vertexes 195/65535 2340/786420 ( 0.3) nodes 32/32767 768/786408 ( 0.1) texinfos 15/32767 600/1310680 ( 0.0) faces 138/131071 2760/2621420 ( 0.1) clipnodes 97/32767 776/262136 ( 0.3) leaves 23/8192 644/229376 ( 0.3) marksurfaces 177/65535 354/131070 ( 0.3) surfedges 658/512000 2632/2048000 ( 0.1) edges 330/256000 1320/1024000 ( 0.1) texdata [variable] 400/4194304 ( 0.0) lightdata [variable] 56772/4194304 ( 1.4) visdata [variable] 40/2097152 ( 0.0) entdata [variable] 2661/524288 ( 0.5) === Total BSP file data space used: 78139 bytes ===
Planes in map: 294 Planes actually used: 87
Optimized!
BSP Optimizer by XP-Cagey, v1.5 (Feb 3 2004) Based on code by Valve Software
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 3/400 192/25600 ( 0.8) planes 294/32767 5880/655340 ( 0.9) vertexes 195/65535 2340/786420 ( 0.3) nodes 32/32767 768/786408 ( 0.1) texinfos 15/32767 600/1310680 ( 0.0) faces 138/131071 2760/2621420 ( 0.1) clipnodes 97/32767 776/262136 ( 0.3) leaves 23/8192 644/229376 ( 0.3) marksurfaces 177/65535 354/131070 ( 0.3) surfedges 658/512000 2632/2048000 ( 0.1) edges 330/256000 1320/1024000 ( 0.1) texdata [variable] 400/4194304 ( 0.0) lightdata [variable] 56772/4194304 ( 1.4) visdata [variable] 40/2097152 ( 0.0) entdata [variable] 2661/524288 ( 0.5) === Total BSP file data space used: 78139 bytes ===
Planes in map: 294 Planes actually used: 87
Optimized!
--
|