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Also meine Map ist komplett hell, und ruckelt wie S*u!!
Hoffe mit dem Log kann jemand zur Lösung des Probs beitragen
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** Executing... ** Command: Change Directory ** Parameters: "D:\Games\Half-Life"
** Executing... ** Command: D:\Games\Half-Life\Worldcraft\Zhlt\hlcsg.exe ** Parameters: "d:\games\half-life\worldcraft\maps\a9"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\Games\Half-Life\Worldcraft\Zhlt\hlcsg.exe d:\games\half-life\worldcraft\maps\a9
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering d:\games\half-life\worldcraft\maps\a9.map CreateBrush: 10..20..30..40..50..60..70..80..90.. (0.69 seconds) SetModelCenters: 10..20..50..60..70.. (0.00 seconds) CSGBrush: 10..20..30..40..50..60..70..80..90.. (1.16 seconds) Using WAD File: \games\half-life\valve\halflife.wad Using WAD File: \games\half-life\valve\gfx.wad Using WAD File: \games\half-life\dod\overlord.wad Using WAD File: \games\half-life\dod\dod_avalanche.wad Using WAD File: \games\half-life\valve\a9.wad Warning: ::: Larger than expected texture (261932 bytes) Wad:wad[\games\half-life\valve\a9.wad] Texture[3335:{BIG_MAPLE]
added 4 additional animating textures. Texture usage is at 0.84 mb (of 4.00 mb MAX) 2.01 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: D:\Games\Half-Life\Worldcraft\Zhlt\hlbsp.exe ** Parameters: "d:\games\half-life\worldcraft\maps\a9"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\Games\Half-Life\Worldcraft\Zhlt\hlbsp.exe d:\games\half-life\worldcraft\maps\a9
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'd:\games\half-life\worldcraft\maps\a9.prt' 2.98 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: D:\Games\Half-Life\Worldcraft\Zhlt\hlvis.exe ** Parameters: "d:\games\half-life\worldcraft\maps\a9"
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: D:\Games\Half-Life\Worldcraft\Zhlt\hlvis.exe d:\games\half-life\worldcraft\maps\a9
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
490 portalleafs 1256 numportals BasePortalVis: 10..20..30..40..50..60..70..80..90.. (0.82 seconds) LeafThread: 10..20..30..40..50..60..70..80..90.. (10.54 seconds) average leafs visible: 86 g_visdatasize:20130 compressed from 30380 11.43 seconds elapsed
----- END hlvis -----
** Executing... ** Command: D:\Games\Half-Life\Worldcraft\Zhlt\hlrad.exe ** Parameters: "d:\games\half-life\worldcraft\maps\a9"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: D:\Games\Half-Life\Worldcraft\Zhlt\hlrad.exe d:\games\half-life\worldcraft\maps\a9
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
4323 faces Create Patches : 22104 base patches 0 opaque faces 251606 square feet [36231316.00 square inches] 17 direct lights
BuildFacelights: 10..20..30..40..50..60..70..80..90..Malformed face (3902) normal @ (-856.00, -285.00, 387.43) (-856.00, -285.00, 387.00) (-839.69, -264.10, 401.99) Error: Malformed face normal Description: The texture alignment of a visible face is unusable Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "d:\games\half-life\worldcraft\maps\a9.bsp" "D:\Games\Half-Life\valve\maps\a9.bsp"
** Executing... ** Command: Copy File ** Parameters: "d:\games\half-life\worldcraft\maps\a9.pts" "D:\Games\Half-Life\valve\maps\a9.pts"
** Executing... ** Command: D:\Games\Half-Life\hl.exe ** Parameters: +map "a9" -dev -console
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danke im Vorraus!
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