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000
06.04.2010, 12:50
Taxoo



Hi,

Ich habe ein kleines Problem... undzwar wenn ich "f9" druecke macht er alles ganz braf ; und zwar wird die datei .bsp nicht erstellt

>> hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"
Entering C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.06 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.29 seconds)

Warning: Wad file '\programme\hammer\lol.wad' not found
Using Wadfile: \program files\valve\steam\steamapps\littlbe_taxo\counter-strike\valve\halflife.wad
- Contains 67 used textures, 95.71 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\littlbe_taxo\counter-strike\valve\liquids.wad
- Contains 2 used textures, 2.86 percent of map (32 textures in wad)
Using Wadfile: \program files\valve\steam\steamapps\littlbe_taxo\counter-strike\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Error: Could not open wad file \programme\hammer\lol.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe "C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\littlbe_taxo\counter-strike\valve\maps\jb_brain_house.log for the cause.

----- END hlrad -----

<<

Aehm.. dh ich kann die map dann auch nich im CS starten.. kann mir jemand helfen?

lg
Taxo

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001
06.04.2010, 12:57
eMo



Error: Could not open wad file \programme\hammer\lol.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

--

bla.. ich hab sowieso keine Ahnung ^^

de_italienvillage -> Beta-Phase.. bis jetzt nicht darüber hinausgekommen.

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002
06.04.2010, 16:41
Skolenking



Zeigt der in hammer alle texturen an? oder gibts errors (alt+p) Hast du deine "lol.wad" (was für ein Name^^) auf der gleichen festplatte wie Hammer etc.?

--

Gruß Skolenking

"Wenn alles was wir tun, was wir sagen und denken vorausbestimmt und vorgegeben ist, hoffe ich, dass der Autor meiner Geschichte viel Fantasie hatte"
as_sk_checkpointcharlie

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