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Autor Beitrag
000
30.11.2001, 23:22
SnowT



he meine map hat wohl ein leak habt ihr ne idee wie mann das einfacher finden kann ??? ich kopier mal denn text von der wc console rein vieleicht koennt ihr mdamit was anfangen

** Executing...
** Command: Change Directory
** Parameters: C:\SIERRA\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Worldcraft\maps\Counter-strike\trainstation11.map" "C:\SIERRA\Half-Life\cstrike\maps\trainstation11.map"

** Executing...
** Command: C:\Programme\Worldcraft\zhlt\hlcsg.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\trainstation11"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\Worldcraft\zhlt\hlcsg.exe C:\SIERRA\Half-Life\cstrike\maps\trainstation11

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\SIERRA\Half-Life\cstrike\maps\trainstation11.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (5.27 seconds)
SetModelCenters:
10..50..60.. (0.06 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (7.47 seconds)
Using WAD File: \sierra\half-life\cstrike\de_aztec.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[22:SPECIAL_THANKS]

Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[23:THANKS]

Using WAD File: \sierra\half-life\cstrike\as_tundra.wad
Using WAD File: \sierra\half-life\cstrike\cached.wad
Using WAD File: \sierra\half-life\cstrike\cs_747.wad
Using WAD File: \sierra\half-life\cstrike\cs_assault.wad
Using WAD File: \sierra\half-life\cstrike\cs_bdog.wad
Using WAD File: \sierra\half-life\cstrike\cs_cbble.wad
Using WAD File: \sierra\half-life\cstrike\cs_dust.wad
Using WAD File: \sierra\half-life\cstrike\cs_office.wad
Using WAD File: \sierra\half-life\cstrike\cs_thunder.wad
Using WAD File: \sierra\half-life\cstrike\cstrike.wad
Using WAD File: \sierra\half-life\cstrike\ajawad.wad
Using WAD File: \sierra\half-life\cstrike\tswad.wad
Using WAD File: \sierra\half-life\cstrike\decals.wad
Using WAD File: \sierra\half-life\cstrike\itsitaly.wad
Using WAD File: \sierra\half-life\cstrike\jos.wad
Using WAD File: \sierra\half-life\cstrike\n0th1ng.wad
Using WAD File: \sierra\half-life\cstrike\prodigy.wad
Using WAD File: \sierra\half-life\cstrike\de_vegas.wad
Using WAD File: \sierra\half-life\valve\xeno.wad
Using WAD File: \sierra\half-life\valve\decals.wad
Using WAD File: \sierra\half-life\valve\fonts.wad
Using WAD File: \sierra\half-life\valve\gfx.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \sierra\half-life\valve\spraypaint.wad
Using WAD File: \sierra\half-life\valve\cached.wad
added 1 additional animating textures.
Texture usage is at 0.53 mb (of 4.00 mb MAX)
17.74 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\Programme\Worldcraft\zhlt\hlbsp.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\trainstation11"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\Worldcraft\zhlt\hlbsp.exe C:\SIERRA\Half-Life\cstrike\maps\trainstation11

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

Warning: === LEAK in hull 0 ===
Entity light @ (-400,-384,-544)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

Leak pointfile generated

14.99 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\Programme\Worldcraft\zhlt\hlvis.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\trainstation11"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\Programme\Worldcraft\zhlt\hlvis.exe C:\SIERRA\Half-Life\cstrike\maps\trainstation11
>> There was a problem compiling the map.
>> Check the file C:\SIERRA\Half-Life\cstrike\maps\trainstation11.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\Programme\Worldcraft\zhlt\hlrad.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\trainstation11"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\Programme\Worldcraft\zhlt\hlrad.exe C:\SIERRA\Half-Life\cstrike\maps\trainstation11
>> There was a problem compiling the map.
>> Check the file C:\SIERRA\Half-Life\cstrike\maps\trainstation11.log for the cause.

----- END hlrad -----

schonmal danke fuer eure hilfe :D =)

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001
30.11.2001, 23:46
Flann



Nachdem du es geschaft hast Entities in deinem Level unterzubringen, treten weitere Probleme auf - das war zu erwarten.
1.) Du verwendest extrem viele Wads! Reduziere sie auf maximal 8.
Diese hier:
trike\cached.wad
ve\fonts.wad
ve\gfx.wad
ve\spraypaint.wad
ve\cached.wad
brauchst du schon mal dar nicht.

2.) Es gibt hier ein Tut das verschiedene Wege behandelt Leaks zu finden.

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002
01.12.2001, 00:03
SnowT



ja aber die wad werden doch nicht alle bentzt die habe ich nur im wc aber wenn du das sagts mach ich das thx wennn du icq hast meld dich mal meine ICQ 113132292 !

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