====== Portal 2 Entities ======

==== env_* ====
  * env_portal_laser
  * env_player_viewfinder

==== filter_* ====
  * filter_player_held

==== func_* ====
  * func_placement_clip
  * func_portalled

==== info_* ====
  * info_target_personality_sphere
  * info_placement_helper
  * info_player_ping_detector
  * info_coop_spawn

==== linked_* ====
  * linked_portal_door

==== logic_* ====
  * logic_coop_manager

==== npc_* ====
  * npc_personality_core
  * npc_weathly_boss

==== paint_* ====
  * paint_sphere

==== point_* ====
  * point_futbol_shooter
  * point_laser_target
  * point_changelevel
  * point_push
  * info_landmark_entry
  * info_landmark_exit
  * info_paint_sprayer

=== portalmp_* ====
  * portalmp_gamerules

==== prop_* ===
  * prop_linked_portal_door
  * prop_button
  * prop_under_button
  * prop_floor_button
  * prop_floor_cube_button
  * prop_floor_ball_button
  * prop_wall_projector
  * prop_laser_catcher
  * prop_laser_relay
  * prop_weighted_cube
  * prop_monster_box
  * prop_indicator_panel
  * prop_tic_tac_toe_panel
  * prop_tractor_beam
  * prop_testchamber_door
  * prop_physics_paintable
  * prop_paint_bomb

==== trigger_* ====
  * trigger_catapult
  * trigger_playerteam
  * trigger_ping_detector
  * trigger_paint_cleanser

==== vgui_* ====
  * vgui_level_placard_display
  * vgui_mp_lobby_display